Alex Barney
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1f554c1093
Do naming refactoring on Ryujinx.Graphics (#611)
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há 7 anos atrás |
gdkchan
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9cbcbaa90c
Fix XMAD shader instruction, gl_FrontFacing and enable face culling (#583)
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há 7 anos atrás |
gdkchan
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e10ff17e2d
Initial support for shader half float instructions (#507)
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há 7 anos atrás |
gdkchan
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9ace6b9285
Fix for render target and a shader compilation issue (#471)
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há 7 anos atrás |
gdkchan
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72317d7777
Add support for saturation on some shader instructions, fix ReadTexture alignment and add ColorMask support (#451)
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há 7 anos atrás |
gdkchan
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d4187aaa9d
Allow "reinterpretation" of framebuffer/zeta formats (#418)
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há 7 anos atrás |
ReinUsesLisp
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ce1d5be212
Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (#402)
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há 7 anos atrás |
ReinUsesLisp
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e72fd3f7a7
Shaders: Handle Ipa PASS argument as needed in Fragment Shaders (#392)
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há 7 anos atrás |
ReinUsesLisp
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42dc925c3d
Implement SSY/SYNC shader instructions (#382)
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há 7 anos atrás |
gdkchan
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4f499b6845
Fix FMUL and TEXS shader instructions (#347)
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há 7 anos atrás |
gdkchan
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fa70629fab
Fix for integer vertex attributes and iset bf flag (#323)
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há 7 anos atrás |
ReinUsesLisp
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cd203e98f2
Implement Geometry shaders (#280)
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há 7 anos atrás |
ReinUsesLisp
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571848536b
Implement some shader instructions (#252)
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há 7 anos atrás |
gdkchan
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e6eeb6f09f
Add support for Vertex Program A and other small shader improvements (#192)
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há 7 anos atrás |
gdkchan
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c26ddd6259
Fix 3 graphics related issues (#180)
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há 7 anos atrás |
gdkchan
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4731c7545d
Fix mistake on astc conversion, make some static methods that shouldn't be public private, remove old commmented out code
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há 8 anos atrás |
gdkchan
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53a6922f87
Some small gpu improvements and shader improvements, add support for ASTC 4x4 textures (slow!)
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há 8 anos atrás |
gdkchan
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f43dd08064
Added support for more shader instructions and texture formats, fix swapped channels in RGB565 and RGBA5551? texture formats, allow zero values on blending registers, initial work to build CFG on the shader decoder, update the BRA instruction to work with it (WIP)
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há 8 anos atrás |
gdkchan
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b19c474082
Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection
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há 8 anos atrás |
gdkchan
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a38a72b062
Some small sync primitive fixes, logging fixes, started to implement the 2D engine on the GPU, fixed DrawArrays, implemented a few more shader instructions, made a start on nvdrv refactor, etc...
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há 8 anos atrás |
gdkchan
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03002f6537
Add SvcSetThreadActivity, tweak SignalProcessWideKey, add fmul32i shader instructions and other small fixes
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há 8 anos atrás |
gdkchan
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feb2680a6c
[GPU] Add more shader instructions, add support for rgb565 textures
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há 8 anos atrás |
gdkchan
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b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
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há 8 anos atrás |