Историја ревизија

Аутор SHA1 Порука Датум
  gdkchan df33dcc489 Force inline some of the vector read/write methods пре 8 година
  gdkchan 741ec27b1d Fix ILibraryAppletCreator CreateStorage, implement Write on IStorageAccessor пре 8 година
  gdkchan e7efee7909 Use GetBufferType0x21 on TransactParcelAuto aswell пре 8 година
  Starlet 250e2084f4 SMO stubs and implementations (#129) пре 8 година
  gdkchan f03a43fa38 Fix copy-paste mistake, also related to astc... пре 8 година
  gdkchan 4731c7545d Fix mistake on astc conversion, make some static methods that shouldn't be public private, remove old commmented out code пре 8 година
  gdkchan 7a6ce48184 Re add some texture formats that I somehow removed by accident on OGLEnumConverter пре 8 година
  gdkchan 53a6922f87 Some small gpu improvements and shader improvements, add support for ASTC 4x4 textures (slow!) пре 8 година
  Ac_K aeb1bbf50c Add an ASTC Decoder (Not currently used in Ryujinx) (#131) пре 8 година
  gdkchan f43dd08064 Added support for more shader instructions and texture formats, fix swapped channels in RGB565 and RGBA5551? texture formats, allow zero values on blending registers, initial work to build CFG on the shader decoder, update the BRA instruction to work with it (WIP) пре 8 година
  gdkchan 9670c096e4 Initial work to support AArch32 with a interpreter, plus nvmm stubs (not used for now) пре 8 година
  Starlet cb1cf489f9 [IApplicationFunctions/INvDrvServices] Stub GetPseudoDeviceId, FinishInitialize and add more pctl service names. (#127) пре 8 година
  gdkchan 30829fce52 Fix wrong type on CMTST instruction пре 8 година
  gdkchan e78737089c Remove some calls generated on the CPU for inexistent intrinsic methods пре 8 година
  gdkchan 79e0070363 Improve shader sending method to GAL, use a memory interface instead of reading a fixed array size and sending every time пре 8 година
  Starlet 84996ccd36 [SvcSystem/SvcMemory] Implement SvcGetInfo 16, SvcMapPhysicalMemory & SvcUnmapPhysicalMemory (#126) пре 8 година
  Thomas Guillemard fa4b34bd19 Add a C++ demangler (#119) пре 8 година
  gdkchan 7ac5f40532 Add scalar variants of FCVTZS/FCVTZU, fix a issue on Ryushader пре 8 година
  gdkchan b19c474082 Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection пре 8 година
  gdkchan 9b9ead94cd Only use higher priority on yield, change reschedule to be per-thread instead of using SchedulerThread to store the reschedule flag пре 8 година
  gdkchan 73a3233d57 Fix some races in SvcThreadSync and change the way how yield works пре 8 година
  Ac_K 7a8fbcf89f Update README.md пре 8 година
  gdkchan fdfa9424c8 Fix typo and update priority/avoid duplicates on UpdateMutexOwner пре 8 година
  gdkchan ee0b14ba08 Some improvements to SetThreadCoreMask, simplified implementation of wait lists пре 8 година
  gdkchan 9e50ed53e6 Implement GetTpcMasks on nvservices пре 8 година
  gdkchan b2b1d7dcd7 Better implementation of SetThreadCoreMask that allows changing the Core Mask (untested, no clue if it actually works) пре 8 година
  gdkchan 4546d1b9be Initial work to support changing thread core on the scheduler, also some cond var priority fixes пре 8 година
  gdkchan 3603497a13 Allow using self thread id on some svcs (fixes #117) пре 8 година
  gdkchan 0381a09227 Fix WidthInGobs on the GPU пре 8 година
  gdkchan fee4b0eb8a Update min sdk version on readme (for real this time) пре 8 година