gdkchan
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df33dcc489
Force inline some of the vector read/write methods
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пре 8 година |
gdkchan
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741ec27b1d
Fix ILibraryAppletCreator CreateStorage, implement Write on IStorageAccessor
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пре 8 година |
gdkchan
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e7efee7909
Use GetBufferType0x21 on TransactParcelAuto aswell
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пре 8 година |
Starlet
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250e2084f4
SMO stubs and implementations (#129)
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пре 8 година |
gdkchan
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f03a43fa38
Fix copy-paste mistake, also related to astc...
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пре 8 година |
gdkchan
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4731c7545d
Fix mistake on astc conversion, make some static methods that shouldn't be public private, remove old commmented out code
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пре 8 година |
gdkchan
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7a6ce48184
Re add some texture formats that I somehow removed by accident on OGLEnumConverter
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пре 8 година |
gdkchan
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53a6922f87
Some small gpu improvements and shader improvements, add support for ASTC 4x4 textures (slow!)
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пре 8 година |
Ac_K
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aeb1bbf50c
Add an ASTC Decoder (Not currently used in Ryujinx) (#131)
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пре 8 година |
gdkchan
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f43dd08064
Added support for more shader instructions and texture formats, fix swapped channels in RGB565 and RGBA5551? texture formats, allow zero values on blending registers, initial work to build CFG on the shader decoder, update the BRA instruction to work with it (WIP)
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пре 8 година |
gdkchan
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9670c096e4
Initial work to support AArch32 with a interpreter, plus nvmm stubs (not used for now)
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пре 8 година |
Starlet
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cb1cf489f9
[IApplicationFunctions/INvDrvServices] Stub GetPseudoDeviceId, FinishInitialize and add more pctl service names. (#127)
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пре 8 година |
gdkchan
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30829fce52
Fix wrong type on CMTST instruction
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пре 8 година |
gdkchan
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e78737089c
Remove some calls generated on the CPU for inexistent intrinsic methods
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пре 8 година |
gdkchan
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79e0070363
Improve shader sending method to GAL, use a memory interface instead of reading a fixed array size and sending every time
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пре 8 година |
Starlet
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84996ccd36
[SvcSystem/SvcMemory] Implement SvcGetInfo 16, SvcMapPhysicalMemory & SvcUnmapPhysicalMemory (#126)
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пре 8 година |
Thomas Guillemard
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fa4b34bd19
Add a C++ demangler (#119)
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пре 8 година |
gdkchan
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7ac5f40532
Add scalar variants of FCVTZS/FCVTZU, fix a issue on Ryushader
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пре 8 година |
gdkchan
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b19c474082
Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection
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пре 8 година |
gdkchan
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9b9ead94cd
Only use higher priority on yield, change reschedule to be per-thread instead of using SchedulerThread to store the reschedule flag
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пре 8 година |
gdkchan
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73a3233d57
Fix some races in SvcThreadSync and change the way how yield works
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пре 8 година |
Ac_K
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7a8fbcf89f
Update README.md
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пре 8 година |
gdkchan
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fdfa9424c8
Fix typo and update priority/avoid duplicates on UpdateMutexOwner
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пре 8 година |
gdkchan
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ee0b14ba08
Some improvements to SetThreadCoreMask, simplified implementation of wait lists
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пре 8 година |
gdkchan
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9e50ed53e6
Implement GetTpcMasks on nvservices
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пре 8 година |
gdkchan
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b2b1d7dcd7
Better implementation of SetThreadCoreMask that allows changing the Core Mask (untested, no clue if it actually works)
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пре 8 година |
gdkchan
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4546d1b9be
Initial work to support changing thread core on the scheduler, also some cond var priority fixes
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пре 8 година |
gdkchan
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3603497a13
Allow using self thread id on some svcs (fixes #117)
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пре 8 година |
gdkchan
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0381a09227
Fix WidthInGobs on the GPU
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пре 8 година |
gdkchan
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fee4b0eb8a
Update min sdk version on readme (for real this time)
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пре 8 година |