Cronologia Commit

Autore SHA1 Messaggio Data
  gdkchan df33dcc489 Force inline some of the vector read/write methods 8 anni fa
  gdkchan 741ec27b1d Fix ILibraryAppletCreator CreateStorage, implement Write on IStorageAccessor 8 anni fa
  gdkchan e7efee7909 Use GetBufferType0x21 on TransactParcelAuto aswell 8 anni fa
  Starlet 250e2084f4 SMO stubs and implementations (#129) 8 anni fa
  gdkchan f03a43fa38 Fix copy-paste mistake, also related to astc... 8 anni fa
  gdkchan 4731c7545d Fix mistake on astc conversion, make some static methods that shouldn't be public private, remove old commmented out code 8 anni fa
  gdkchan 7a6ce48184 Re add some texture formats that I somehow removed by accident on OGLEnumConverter 8 anni fa
  gdkchan 53a6922f87 Some small gpu improvements and shader improvements, add support for ASTC 4x4 textures (slow!) 8 anni fa
  Ac_K aeb1bbf50c Add an ASTC Decoder (Not currently used in Ryujinx) (#131) 8 anni fa
  gdkchan f43dd08064 Added support for more shader instructions and texture formats, fix swapped channels in RGB565 and RGBA5551? texture formats, allow zero values on blending registers, initial work to build CFG on the shader decoder, update the BRA instruction to work with it (WIP) 8 anni fa
  gdkchan 9670c096e4 Initial work to support AArch32 with a interpreter, plus nvmm stubs (not used for now) 8 anni fa
  Starlet cb1cf489f9 [IApplicationFunctions/INvDrvServices] Stub GetPseudoDeviceId, FinishInitialize and add more pctl service names. (#127) 8 anni fa
  gdkchan 30829fce52 Fix wrong type on CMTST instruction 8 anni fa
  gdkchan e78737089c Remove some calls generated on the CPU for inexistent intrinsic methods 8 anni fa
  gdkchan 79e0070363 Improve shader sending method to GAL, use a memory interface instead of reading a fixed array size and sending every time 8 anni fa
  Starlet 84996ccd36 [SvcSystem/SvcMemory] Implement SvcGetInfo 16, SvcMapPhysicalMemory & SvcUnmapPhysicalMemory (#126) 8 anni fa
  Thomas Guillemard fa4b34bd19 Add a C++ demangler (#119) 8 anni fa
  gdkchan 7ac5f40532 Add scalar variants of FCVTZS/FCVTZU, fix a issue on Ryushader 8 anni fa
  gdkchan b19c474082 Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection 8 anni fa
  gdkchan 9b9ead94cd Only use higher priority on yield, change reschedule to be per-thread instead of using SchedulerThread to store the reschedule flag 8 anni fa
  gdkchan 73a3233d57 Fix some races in SvcThreadSync and change the way how yield works 8 anni fa
  Ac_K 7a8fbcf89f Update README.md 8 anni fa
  gdkchan fdfa9424c8 Fix typo and update priority/avoid duplicates on UpdateMutexOwner 8 anni fa
  gdkchan ee0b14ba08 Some improvements to SetThreadCoreMask, simplified implementation of wait lists 8 anni fa
  gdkchan 9e50ed53e6 Implement GetTpcMasks on nvservices 8 anni fa
  gdkchan b2b1d7dcd7 Better implementation of SetThreadCoreMask that allows changing the Core Mask (untested, no clue if it actually works) 8 anni fa
  gdkchan 4546d1b9be Initial work to support changing thread core on the scheduler, also some cond var priority fixes 8 anni fa
  gdkchan 3603497a13 Allow using self thread id on some svcs (fixes #117) 8 anni fa
  gdkchan 0381a09227 Fix WidthInGobs on the GPU 8 anni fa
  gdkchan fee4b0eb8a Update min sdk version on readme (for real this time) 8 anni fa