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@@ -70,10 +70,10 @@ namespace Ryujinx.Graphics.Gal.OpenGL
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GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureSwizzleA, SwizzleA);
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}
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- private GalTexture ConvertAstcTextureToRgba(GalTexture Texture)
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+ private static GalTexture ConvertAstcTextureToRgba(GalTexture Texture)
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{
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int TextureBlockWidth = GetAstcBlockWidth(Texture.Format);
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- int TextureBlockHeight = GetAstcBlockWidth(Texture.Format);
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+ int TextureBlockHeight = GetAstcBlockHeight(Texture.Format);
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Texture.Data = ASTCDecoder.DecodeToRGBA8888(
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Texture.Data,
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@@ -87,7 +87,7 @@ namespace Ryujinx.Graphics.Gal.OpenGL
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return Texture;
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}
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- private int GetAstcBlockWidth(GalTextureFormat Format)
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+ private static int GetAstcBlockWidth(GalTextureFormat Format)
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{
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switch (Format)
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{
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@@ -110,7 +110,7 @@ namespace Ryujinx.Graphics.Gal.OpenGL
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throw new ArgumentException(nameof(Format));
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}
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- private int GetAstcBlockHeight(GalTextureFormat Format)
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+ private static int GetAstcBlockHeight(GalTextureFormat Format)
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{
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switch (Format)
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{
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