История коммитов

Автор SHA1 Сообщение Дата
  gdkchan 9c2500de5f Fix incorrect tessellation inputs/outputs (#3728) 3 лет назад
  gdkchan 88a0e720cb Use RGBA16 vertex format if RGB16 is not supported on Vulkan (#3552) 3 лет назад
  gdkchan 2232e4ae87 Vulkan backend (#2518) 3 лет назад
  riperiperi 43b4b34376 Implement Viewport Transform Disable (#3328) 3 лет назад
  gdkchan e44a43c7e1 Implement VMAD shader instruction and improve InvocationInfo and ISBERD handling (#3251) 4 лет назад
  gdkchan 7e967d796c Stop using glTransformFeedbackVaryings and use explicit layout on the shader (#3012) 4 лет назад
  gdkchan d512ce122c Initial tessellation shader support (#2534) 4 лет назад
  gdkchan f08a280ade Use shader subgroup extensions if shader ballot is not supported (#2627) 4 лет назад
  riperiperi 142cededd4 Implement Shader Instructions SUATOM and SURED (#2090) 4 лет назад
  gdkchan ee1038e542 Initial support for shader attribute indexing (#2546) 4 лет назад
  gdkchan c3e2646f9e Workaround for Intel FrontFacing built-in variable bug (#2540) 4 лет назад
  gdkchan 0f6ec446ea Replace BGRA and scale uniforms with a uniform block (#2496) 4 лет назад
  gdkchan d125fce3e8 Allow shader language and target API to be specified on the shader translator (#2402) 4 лет назад
  gdkchan 49745cfa37 Move shader resource descriptor creation out of the backend (#2290) 4 лет назад
  gdkchan 524fe3bea4 Implement shader HelperThreadNV (#2163) 5 лет назад
  gdkchan 934a78005e Simplify logic for bindless texture handling (#1667) 5 лет назад
  gdkchan 0031edae27 Avoid sampler conflicts on bindless samplers with the same name (#1642) 5 лет назад
  gdkchan 49f970d5bd Implement CAL and RET shader instructions (#1618) 5 лет назад
  gdkchan 2dcc6333f8 Fix image binding format (#1625) 5 лет назад
  gdkchan 5264d55b39 Fix gl_in being used with built-in variables that are not per-vertex (#1624) 5 лет назад
  gdkchan b066cfc1a3 Add support for shader constant buffer slot indexing (#1608) 5 лет назад
  gdkchan 991784868f Fix shader regression on Intel iGPUs by reverting layout changes (#1425) 5 лет назад
  gdkchan 8dbcae1ff8 Implement BGRA texture support (#1418) 5 лет назад
  gdkchan 788ca6a411 Initial transform feedback support (#1370) 5 лет назад
  riperiperi 484eb645ae Implement Zero-Configuration Resolution Scaling (#1365) 5 лет назад
  gdkchan 5795bb1528 Support separate textures and samplers (#1216) 5 лет назад
  gdkchan 03711dd7b5 Implement SULD shader instruction (#1117) 6 лет назад
  gdkchan e93ca84b14 Better IPA shader instruction implementation (#1082) 6 лет назад
  riperiperi f9c859c8ba Index constant buffer vec4s using ternary expressions. (#1015) 6 лет назад
  gdk 73e68edd09 Revert "Simplify shader uniform buffer access codegen" 6 лет назад