Commit History

Autor SHA1 Mensaxe Data
  gdkchan 7d1a294eae Implement SMULWB, SMULWT, SMLAWB, SMLAWT (AArch32) (#953) %!s(int64=6) %!d(string=hai) anos
  gdkchan fb0939f9b6 Add SSAT, SSAT16, USAT and USAT16 ARM32 instructions (#954) %!s(int64=6) %!d(string=hai) anos
  gdkchan b8ee5b15ab Implement FACGE and FACGT (Scalar and Vector) AArch64 SIMD instructions (#956) %!s(int64=6) %!d(string=hai) anos
  riperiperi f35af5f703 Reduce copy destination size by target mipmap level, rather than source size. (#959) %!s(int64=6) %!d(string=hai) anos
  gdkchan 6204f0e47a Set Undefined instruction emitter for Undefined property on InstDescriptor (#957) %!s(int64=6) %!d(string=hai) anos
  riperiperi b1b6f294f2 Add most of the A32 instruction set to ARMeilleure (#897) %!s(int64=6) %!d(string=hai) anos
  Alex Barney 165e658f02 Actually use the dummy NACP for EnsureApplicationSaveData (#939) %!s(int64=6) %!d(string=hai) anos
  Thog 5f6949d9b0 Improve rendering on resolution lower than 1080p (#944) %!s(int64=6) %!d(string=hai) anos
  Xpl0itR d736352da2 Add button in settings to open logs folder (#947) %!s(int64=6) %!d(string=hai) anos
  gdkchan e5f78fb1d4 Replace LinkedList by IntrusiveList to avoid allocations on JIT (#931) %!s(int64=6) %!d(string=hai) anos
  Thog e9a37ca6a8 Implement GetCurrentIpConfigInfo (#943) %!s(int64=6) %!d(string=hai) anos
  Xpl0itR d89e90a16e Catch System.IO.IOException (#932) %!s(int64=6) %!d(string=hai) anos
  Thog 45d86b8f6f Retrigger Appveyor %!s(int64=6) %!d(string=hai) anos
  Thog 91b37ae36e Accept gamepad inputs when not focused (#941) %!s(int64=6) %!d(string=hai) anos
  Thog 4789f79254 Fix crash when first starting the emulator (#945) %!s(int64=6) %!d(string=hai) anos
  Xpl0itR a73fd9e9bd Changes to configuration (#811) %!s(int64=6) %!d(string=hai) anos
  Thog dbe3f938c7 Remove ScopedGlContext (#933) %!s(int64=6) %!d(string=hai) anos
  Ac_K 949bb81a9e Add version in all window titles (#935) %!s(int64=6) %!d(string=hai) anos
  gdkchan 9e4f668f6c Update bindless to indexed conversion code pattern match (#938) %!s(int64=6) %!d(string=hai) anos
  gdkchan 5a9dba0756 Sign-extend shader memory instruction offsets (#934) %!s(int64=6) %!d(string=hai) anos
  Thog 416ddd0f6e Some fixes for the new GLRenderer (#930) %!s(int64=6) %!d(string=hai) anos
  Thog 8d83878f67 Improve build identification (#927) %!s(int64=6) %!d(string=hai) anos
  BaronKiko 505f95848b Reducing log sizes (#724) %!s(int64=6) %!d(string=hai) anos
  emmauss 3aa3c4261a Add inbuilt Opengl renderer to window (#922) %!s(int64=6) %!d(string=hai) anos
  Thog c464e1ec52 Stub the application copyright framebuffer api (#921) %!s(int64=6) %!d(string=hai) anos
  Alex Barney e7a4e0a328 Get program IDs for the game list from NCA headers (#928) %!s(int64=6) %!d(string=hai) anos
  gdkchan 7e4d986a73 Support compute uniform buffers emulated with global memory (#924) %!s(int64=6) %!d(string=hai) anos
  Xpl0itR 2e6080ccbb Implement NCA section extractors in the GUI (#896) %!s(int64=6) %!d(string=hai) anos
  riperiperi 6db16b4110 Only enumerate cached textures that are modified when flushing. (#918) %!s(int64=6) %!d(string=hai) anos
  Thog a906f2071c Fix a crash when closing the main UI (#904) %!s(int64=6) %!d(string=hai) anos