Историја ревизија

Аутор SHA1 Порука Датум
  gdkchan 787e20937f Propagate zeta format properly (#1716) пре 5 година
  Ac_K fcc9cbf816 am: Fix VR enabled by default (#1715) пре 5 година
  Ac_K 313f8d2eb6 am/lbl/hid/pctl: Enabled VR Rendering (#1688) пре 5 година
  Mary 4bc4cacdd0 ui diag: Add missing error message for ApplicationNotFound (#1693) пре 5 година
  EmulationFanatic d3147bab5a Standardize to camel-case: option to check for updates on launch (#1698) пре 5 година
  Xpl0itR 58bc6897a5 Don't warn when debug feature is enabled in debug mode (#1707) пре 5 година
  Mary aa129fdbdf infra: Migrate to .NET 5 (#1694) пре 5 година
  mageven 8d0d299792 IPSwitch: Quick fix to patch sets toggling (#1668) пре 5 година
  Sera 04e048efcf SettingsWindow: Add an Apply button (#1562) пре 5 година
  riperiperi c652494219 Use "Screen Scissor" as size hint for render targets (#1703) пре 5 година
  Mary 48f6570557 Salieri: shader cache (#1701) пре 5 година
  riperiperi 7166e82c3c Update performance mode when docked mode changes. (#1696) пре 5 година
  gdkchan 3c60d4b0ea Do not report unmapped pages as dirty (#1672) пре 5 година
  riperiperi 02872833b6 Size hints for copy regions and viewport dimensions to avoid data loss (#1686) пре 5 година
  gdkchan c3d62bd078 Implement ATOM shader instruction (#1687) пре 5 година
  gdkchan 934a78005e Simplify logic for bindless texture handling (#1667) пре 5 година
  Ac_K eda6b78894 apm/am: Refactoring/Unstub services (#1662) пре 5 година
  gdkchan 8d168574eb Use explicit buffer and texture bindings on shaders (#1666) пре 5 година
  riperiperi 5561a3b95e Synchronize Rasterizer State before Clear (#1680) пре 5 година
  riperiperi 500b48251c Only report that GPU commands are available when the queue is not empty. (#1656) пре 5 година
  EmulationFanatic 61d83760f5 Update game compatibility list info in README.md (#1675) пре 5 година
  Ac_K b677e44300 Loaders: Log extra NSO informations (#1661) пре 5 година
  Mary 61e67b64ea updater: Ignore first commandline argument when passing commandline to updated binary (#1674) пре 5 година
  gdkchan ce9105a130 Support single precision contants for double precision operations (#1673) пре 5 година
  riperiperi a16f201a6f Do not align sizes for buffer texture targets. (#1671) пре 5 година
  gdkchan 24dbfc0fe6 Correct BPP of buffer to texture copies (#1670) пре 5 година
  gdkchan a89b81a812 Separate zeta from color formats (#1647) пре 5 година
  FICTURE7 64088f04e3 Fix LiveInterval.Split (#1660) пре 5 година
  riperiperi 4c6feb652f Add seamless cubemap flag in sampler parameters. (#1658) пре 5 година
  riperiperi e1da7df207 Support res scale on images, correctly blacklist for SUST, move logic out of backend. (#1657) пре 5 година