Histórico de commits

Autor SHA1 Mensagem Data
  riperiperi 7166e82c3c Update performance mode when docked mode changes. (#1696) 5 anos atrás
  gdkchan 3c60d4b0ea Do not report unmapped pages as dirty (#1672) 5 anos atrás
  riperiperi 02872833b6 Size hints for copy regions and viewport dimensions to avoid data loss (#1686) 5 anos atrás
  gdkchan c3d62bd078 Implement ATOM shader instruction (#1687) 5 anos atrás
  gdkchan 934a78005e Simplify logic for bindless texture handling (#1667) 5 anos atrás
  Ac_K eda6b78894 apm/am: Refactoring/Unstub services (#1662) 5 anos atrás
  gdkchan 8d168574eb Use explicit buffer and texture bindings on shaders (#1666) 5 anos atrás
  riperiperi 5561a3b95e Synchronize Rasterizer State before Clear (#1680) 5 anos atrás
  riperiperi 500b48251c Only report that GPU commands are available when the queue is not empty. (#1656) 5 anos atrás
  EmulationFanatic 61d83760f5 Update game compatibility list info in README.md (#1675) 5 anos atrás
  Ac_K b677e44300 Loaders: Log extra NSO informations (#1661) 5 anos atrás
  Mary 61e67b64ea updater: Ignore first commandline argument when passing commandline to updated binary (#1674) 5 anos atrás
  gdkchan ce9105a130 Support single precision contants for double precision operations (#1673) 5 anos atrás
  riperiperi a16f201a6f Do not align sizes for buffer texture targets. (#1671) 5 anos atrás
  gdkchan 24dbfc0fe6 Correct BPP of buffer to texture copies (#1670) 5 anos atrás
  gdkchan a89b81a812 Separate zeta from color formats (#1647) 5 anos atrás
  FICTURE7 64088f04e3 Fix LiveInterval.Split (#1660) 5 anos atrás
  riperiperi 4c6feb652f Add seamless cubemap flag in sampler parameters. (#1658) 5 anos atrás
  riperiperi e1da7df207 Support res scale on images, correctly blacklist for SUST, move logic out of backend. (#1657) 5 anos atrás
  gdkchan 11a7c99764 Support 3D BC4 and BC5 compressed textures (#1655) 5 anos atrás
  gdkchan 6222f173f0 Fix compressed to non-compressed texture copy size (#1649) 5 anos atrás
  gdkchan 876fa656f6 Remove unused texture and sampler pool invalidation code (#1648) 5 anos atrás
  CeruleanSky b5a760bde9 Preserve command line arguments when updater restarts Ryujinx (#1643) 5 anos atrás
  gdkchan 423da5cc91 Scale texture resolution before sending to backend (#1646) 5 anos atrás
  riperiperi 780c7530d6 Add scaling for Texture2DArray when using TexelFetch. (#1645) 5 anos atrás
  gdkchan 0031edae27 Avoid sampler conflicts on bindless samplers with the same name (#1642) 5 anos atrás
  emmauss 9f13f957af Motion Fixes (#1589) 5 anos atrás
  gdkchan c9841dab38 Fix vertex buffer handle null check (#1638) 5 anos atrás
  gdkchan 812e32f775 Fix transform feedback errors caused by host pause/resume and multiple uses (#1634) 5 anos atrás
  gdkchan cf0f0fc4e7 Improve the speed of redundant ASTC texture data updates (#1636) 5 anos atrás