Histórico de Commits

Autor SHA1 Mensagem Data
  mageven ca5d8e58dd Add progress reporting to PTC and Shader Cache (#2057) há 5 anos atrás
  riperiperi a1f77a5b6a Implement lazy flush-on-read for Buffers (SSBO/Copy) (#1790) há 5 anos atrás
  Mary 863edae328 shader cache: Fix Linux boot issues (#1709) há 5 anos atrás
  Mary 48f6570557 Salieri: shader cache (#1701) há 5 anos atrás
  gdkchan 111534a74e Remove GPU MemoryAccessor (#1423) há 5 anos atrás
  gdkchan 5a7df48975 New GPFifo and fast guest constant buffer updates (#1400) há 5 anos atrás
  gdkchan 4d02a2d2c0 New NVDEC and VIC implementation (#1384) há 5 anos atrás
  gdkchan f77694e4f7 Implement a new physical memory manager and replace DeviceMemory (#856) há 6 anos atrás
  Thog 644de99e86 Implement GPU syncpoints (#980) há 6 anos atrás
  Thog d6b9babe1d Keep the GUI alive when closing a game (#888) há 6 anos atrás
  gdkchan 0dbfe3c23e Re-add NVDEC project (not integrated) há 6 anos atrás
  gdkchan 59fdaa744b GPU resource disposal há 6 anos atrás
  gdkchan f7bcc884e4 Add XML documentation to Ryujinx.Graphics.Gpu há 6 anos atrás
  gdkchan 647d0962df Initialize GPU physical memory accessor from KProcess, to allow homebrew that never maps anything on the GPU to work há 6 anos atrás
  gdk 6a98c643ca Add a pass to turn global memory access into storage access, and do all storage related transformations on IR há 6 anos atrás
  gdk 16d88c21fc Improved and simplified window texture presentation há 6 anos atrás
  gdk 2437ccca0e Separate sub-channel state há 6 anos atrás
  gdk 1876b346fe Initial work há 6 anos atrás