gdkchan
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d512ce122c
Initial tessellation shader support (#2534)
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4 лет назад |
gdkchan
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a7109c767b
Rewrite shader decoding stage (#2698)
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4 лет назад |
gdkchan
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ee1038e542
Initial support for shader attribute indexing (#2546)
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4 лет назад |
gdkchan
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ed754af8d5
Make sure attributes used on subsequent shader stages are initialized (#2538)
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4 лет назад |
gdkchan
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d9d18439f6
Use a new approach for shader BRX targets (#2532)
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4 лет назад |
riperiperi
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7ff1f9aa12
End shader decoding when reaching a block that starts with an infinite loop (after BRX) (#2367)
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4 лет назад |
gdkchan
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3b90adcd1d
Fix shaders with mixed PBK and SSY addresses on the stack (#2329)
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4 лет назад |
mageven
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a5d5ca0635
Shader Cache: Move bindless checking from translation to decode (#2145)
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5 лет назад |
gdkchan
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49f970d5bd
Implement CAL and RET shader instructions (#1618)
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5 лет назад |
gdkchan
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2f16491712
Get rid of Reflection.Emit dependency on CPU and Shader projects (#1626)
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5 лет назад |
gdkchan
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0954e76a26
Improve BRX target detection heuristics (#1591)
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5 лет назад |
gdkchan
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b8eb6abecc
Refactor shader GPU state and memory access (#1203)
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6 лет назад |
Chenj168
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7ad8b3ef75
Move the OpActivator to OpCodeTable class for improve performance (#1001)
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6 лет назад |
jduncanator
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54501962f6
Fix branch with CC and predicate, and a case of SYNC propagation (#967)
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6 лет назад |
gdkchan
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b8e3909d80
Add a GetSpan method to the memory manager and use it on GPU (#877)
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6 лет назад |
gdkchan
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29a825b43b
Address PR feedback
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6 лет назад |
gdk
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04102e5c9d
Make the shader translator more error resilient
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6 лет назад |
gdk
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eea73bc421
Add missing check for BRX, do not add a out of bounds block to the queue
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6 лет назад |
gdk
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f0a59f345c
Add partial support for the BRX shader instruction
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6 лет назад |
gdk
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278a4c317c
Implement BFI, BRK, FLO, FSWZADD, PBK, SHFL and TXD shader instructions, misc. fixes
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6 лет назад |
gdk
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1876b346fe
Initial work
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6 лет назад |