gdkchan 49745cfa37 Move shader resource descriptor creation out of the backend (#2290) 4 years ago
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BindlessElimination.cs 49745cfa37 Move shader resource descriptor creation out of the backend (#2290) 4 years ago
BindlessToIndexed.cs 49745cfa37 Move shader resource descriptor creation out of the backend (#2290) 4 years ago
BranchElimination.cs 1876b346fe Initial work 6 years ago
ConstantFolding.cs dc97457bf0 Initial support for double precision shader instructions. (#963) 6 years ago
GlobalToStorage.cs 49745cfa37 Move shader resource descriptor creation out of the backend (#2290) 4 years ago
HalfConversion.cs 1876b346fe Initial work 6 years ago
Optimizer.cs 49745cfa37 Move shader resource descriptor creation out of the backend (#2290) 4 years ago
Simplification.cs 1876b346fe Initial work 6 years ago
Utils.cs 40e276c9b5 Improve shader global memory to storage pass (#2200) 5 years ago