gdkchan 3fd6b55f04 Fix value of constant vertex attributes (#2307) пре 4 година
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Optimizations 49745cfa37 Move shader resource descriptor creation out of the backend (#2290) пре 4 година
AttributeConsts.cs 524fe3bea4 Implement shader HelperThreadNV (#2163) пре 5 година
ControlFlowGraph.cs 49f970d5bd Implement CAL and RET shader instructions (#1618) пре 5 година
Dominance.cs 49f970d5bd Implement CAL and RET shader instructions (#1618) пре 5 година
EmitterContext.cs 49745cfa37 Move shader resource descriptor creation out of the backend (#2290) пре 4 година
EmitterContextInsts.cs 49745cfa37 Move shader resource descriptor creation out of the backend (#2290) пре 4 година
FeatureFlags.cs 49745cfa37 Move shader resource descriptor creation out of the backend (#2290) пре 4 година
GlobalMemory.cs 7e4d986a73 Support compute uniform buffers emulated with global memory (#924) пре 6 година
RegisterUsage.cs 053dcfdb05 Use multiple dest operands for shader call instructions (#1975) пре 5 година
Rewriter.cs 49745cfa37 Move shader resource descriptor creation out of the backend (#2290) пре 4 година
ShaderConfig.cs 5271cfe70b Fix dimensions check for scale eligibility (#2301) пре 4 година
ShaderHeader.cs f93089a64f Implement geometry shader passthrough (#1961) пре 5 година
Ssa.cs 053dcfdb05 Use multiple dest operands for shader call instructions (#1975) пре 5 година
TranslationCounts.cs 8d168574eb Use explicit buffer and texture bindings on shaders (#1666) пре 5 година
TranslationFlags.cs 991784868f Fix shader regression on Intel iGPUs by reverting layout changes (#1425) пре 5 година
Translator.cs 3fd6b55f04 Fix value of constant vertex attributes (#2307) пре 4 година
TranslatorContext.cs 12533e5c9d Fix buffer and texture uses not being propagated for vertex A/B shaders (#2300) пре 4 година