riperiperi 54ea2285f0 POWER - Performance Optimizations With Extensive Ramifications (#2286) пре 4 година
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AutoDeleteCache.cs b4d8d893a4 Memory Read/Write Tracking using Region Handles (#1272) пре 5 година
FormatInfo.cs 3d055da5fc Allow swizzles to match with "undefined" components (#1538) пре 5 година
FormatTable.cs a03bbef4d6 Add another Depth32F texture format (#2304) пре 4 година
ITextureDescriptor.cs 383c039037 shader cache: Fix invalid virtual address clean up (#1717) пре 5 година
Pool.cs 54ea2285f0 POWER - Performance Optimizations With Extensive Ramifications (#2286) пре 4 година
ReductionFilter.cs 92703af555 Address PR feedback пре 6 година
Sampler.cs 4c6feb652f Add seamless cubemap flag in sampler parameters. (#1658) пре 5 година
SamplerDescriptor.cs c30504e3b3 Use a descriptor cache for faster pool invalidation. (#1977) пре 5 година
SamplerMinFilter.cs 32764f9560 Add XML documentation to Ryujinx.Graphics.Gpu.Image пре 6 година
SamplerMipFilter.cs 32764f9560 Add XML documentation to Ryujinx.Graphics.Gpu.Image пре 6 година
SamplerPool.cs c30504e3b3 Use a descriptor cache for faster pool invalidation. (#1977) пре 5 година
Texture.cs 79092310fa Compare aligned size for largest mip level when considering sampler resize (#2306) пре 4 година
TextureBindingInfo.cs 934a78005e Simplify logic for bindless texture handling (#1667) пре 5 година
TextureBindingsManager.cs 0129250c2e Pass CbufSlot when getting info from the texture descriptor (#2291) пре 4 година
TextureCompatibility.cs 79092310fa Compare aligned size for largest mip level when considering sampler resize (#2306) пре 4 година
TextureComponent.cs 32764f9560 Add XML documentation to Ryujinx.Graphics.Gpu.Image пре 6 година
TextureDependency.cs b530f0e110 Texture Cache: "Texture Groups" and "Texture Dependencies" (#2001) пре 5 година
TextureDescriptor.cs 1623ab524f Improve Buffer Textures and flush Image Stores (#2088) пре 5 година
TextureDescriptorType.cs 32764f9560 Add XML documentation to Ryujinx.Graphics.Gpu.Image пре 6 година
TextureGroup.cs 54ea2285f0 POWER - Performance Optimizations With Extensive Ramifications (#2286) пре 4 година
TextureGroupHandle.cs b530f0e110 Texture Cache: "Texture Groups" and "Texture Dependencies" (#2001) пре 5 година
TextureInfo.cs b530f0e110 Texture Cache: "Texture Groups" and "Texture Dependencies" (#2001) пре 5 година
TextureManager.cs e9c15d32cb Use a different method for out of bounds blit (#2302) пре 4 година
TextureMatchQuality.cs 0108004691 Prefer truly perfect texture matches over fomat aliased ones (#1754) пре 5 година
TextureMsaaMode.cs 32764f9560 Add XML documentation to Ryujinx.Graphics.Gpu.Image пре 6 година
TexturePool.cs 1623ab524f Improve Buffer Textures and flush Image Stores (#2088) пре 5 година
TexturePoolCache.cs 876fa656f6 Remove unused texture and sampler pool invalidation code (#1648) пре 5 година
TextureScaleMode.cs 484eb645ae Implement Zero-Configuration Resolution Scaling (#1365) пре 5 година
TextureSearchFlags.cs 2900dda633 Fix depth stencil formats copy by matching equivalent color formats (#1198) пре 5 година
TextureTarget.cs 383c039037 shader cache: Fix invalid virtual address clean up (#1717) пре 5 година
TextureViewCompatibility.cs 5d69d9103e Texture/Buffer Memory Management Improvements (#1408) пре 5 година