| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382 |
- using Ryujinx.Graphics.Shader.IntermediateRepresentation;
- using System.Collections.Generic;
- using System.Diagnostics;
- using System.Linq;
- namespace Ryujinx.Graphics.Shader.Translation.Optimizations
- {
- static class Optimizer
- {
- public static void RunPass(BasicBlock[] blocks, ShaderConfig config)
- {
- RunOptimizationPasses(blocks);
- int sbUseMask = 0;
- int ubeUseMask = 0;
- // Those passes are looking for specific patterns and only needs to run once.
- for (int blkIndex = 0; blkIndex < blocks.Length; blkIndex++)
- {
- GlobalToStorage.RunPass(blocks[blkIndex], config, ref sbUseMask, ref ubeUseMask);
- BindlessToIndexed.RunPass(blocks[blkIndex], config);
- BindlessElimination.RunPass(blocks[blkIndex], config);
- }
- config.SetAccessibleBufferMasks(sbUseMask, ubeUseMask);
- // Run optimizations one last time to remove any code that is now optimizable after above passes.
- RunOptimizationPasses(blocks);
- }
- private static void RunOptimizationPasses(BasicBlock[] blocks)
- {
- bool modified;
- do
- {
- modified = false;
- for (int blkIndex = 0; blkIndex < blocks.Length; blkIndex++)
- {
- BasicBlock block = blocks[blkIndex];
- LinkedListNode<INode> node = block.Operations.First;
- while (node != null)
- {
- LinkedListNode<INode> nextNode = node.Next;
- bool isUnused = IsUnused(node.Value);
- if (!(node.Value is Operation operation) || isUnused)
- {
- if (node.Value is PhiNode phi && !isUnused)
- {
- isUnused = PropagatePhi(phi);
- }
- if (isUnused)
- {
- RemoveNode(block, node);
- modified = true;
- }
- node = nextNode;
- continue;
- }
- ConstantFolding.RunPass(operation);
- Simplification.RunPass(operation);
- if (DestIsLocalVar(operation))
- {
- if (operation.Inst == Instruction.Copy)
- {
- PropagateCopy(operation);
- RemoveNode(block, node);
- modified = true;
- }
- else if ((operation.Inst == Instruction.PackHalf2x16 && PropagatePack(operation)) ||
- (operation.Inst == Instruction.ShuffleXor && MatchDdxOrDdy(operation)))
- {
- if (DestHasNoUses(operation))
- {
- RemoveNode(block, node);
- }
- modified = true;
- }
- }
- node = nextNode;
- }
- if (BranchElimination.RunPass(block))
- {
- RemoveNode(block, block.Operations.Last);
- modified = true;
- }
- }
- }
- while (modified);
- }
- private static void PropagateCopy(Operation copyOp)
- {
- // Propagate copy source operand to all uses of
- // the destination operand.
- Operand dest = copyOp.Dest;
- Operand src = copyOp.GetSource(0);
- INode[] uses = dest.UseOps.ToArray();
- foreach (INode useNode in uses)
- {
- for (int index = 0; index < useNode.SourcesCount; index++)
- {
- if (useNode.GetSource(index) == dest)
- {
- useNode.SetSource(index, src);
- }
- }
- }
- }
- private static bool PropagatePhi(PhiNode phi)
- {
- // If all phi sources are the same, we can propagate it and remove the phi.
- Operand firstSrc = phi.GetSource(0);
- for (int index = 1; index < phi.SourcesCount; index++)
- {
- if (!IsSameOperand(firstSrc, phi.GetSource(index)))
- {
- return false;
- }
- }
- // All sources are equal, we can propagate the value.
- Operand dest = phi.Dest;
- INode[] uses = dest.UseOps.ToArray();
- foreach (INode useNode in uses)
- {
- for (int index = 0; index < useNode.SourcesCount; index++)
- {
- if (useNode.GetSource(index) == dest)
- {
- useNode.SetSource(index, firstSrc);
- }
- }
- }
- return true;
- }
- private static bool IsSameOperand(Operand x, Operand y)
- {
- if (x.Type != y.Type || x.Value != y.Value)
- {
- return false;
- }
- return x.Type == OperandType.Attribute ||
- x.Type == OperandType.AttributePerPatch ||
- x.Type == OperandType.Constant ||
- x.Type == OperandType.ConstantBuffer;
- }
- private static bool PropagatePack(Operation packOp)
- {
- // Propagate pack source operands to uses by unpack
- // instruction. The source depends on the unpack instruction.
- bool modified = false;
- Operand dest = packOp.Dest;
- Operand src0 = packOp.GetSource(0);
- Operand src1 = packOp.GetSource(1);
- INode[] uses = dest.UseOps.ToArray();
- foreach (INode useNode in uses)
- {
- if (!(useNode is Operation operation) || operation.Inst != Instruction.UnpackHalf2x16)
- {
- continue;
- }
- if (operation.GetSource(0) == dest)
- {
- operation.TurnIntoCopy(operation.Index == 1 ? src1 : src0);
- modified = true;
- }
- }
- return modified;
- }
- public static bool MatchDdxOrDdy(Operation operation)
- {
- // It's assumed that "operation.Inst" is ShuffleXor,
- // that should be checked before calling this method.
- Debug.Assert(operation.Inst == Instruction.ShuffleXor);
- bool modified = false;
- Operand src2 = operation.GetSource(1);
- Operand src3 = operation.GetSource(2);
- if (src2.Type != OperandType.Constant || (src2.Value != 1 && src2.Value != 2))
- {
- return false;
- }
- if (src3.Type != OperandType.Constant || src3.Value != 0x1c03)
- {
- return false;
- }
- bool isDdy = src2.Value == 2;
- bool isDdx = !isDdy;
- // We can replace any use by a FSWZADD with DDX/DDY, when
- // the following conditions are true:
- // - The mask should be 0b10100101 for DDY, or 0b10011001 for DDX.
- // - The first source operand must be the shuffle output.
- // - The second source operand must be the shuffle first source operand.
- INode[] uses = operation.Dest.UseOps.ToArray();
- foreach (INode use in uses)
- {
- if (!(use is Operation test))
- {
- continue;
- }
- if (!(use is Operation useOp) || useOp.Inst != Instruction.SwizzleAdd)
- {
- continue;
- }
- Operand fswzaddSrc1 = useOp.GetSource(0);
- Operand fswzaddSrc2 = useOp.GetSource(1);
- Operand fswzaddSrc3 = useOp.GetSource(2);
- if (fswzaddSrc1 != operation.Dest)
- {
- continue;
- }
- if (fswzaddSrc2 != operation.GetSource(0))
- {
- continue;
- }
- if (fswzaddSrc3.Type != OperandType.Constant)
- {
- continue;
- }
- int mask = fswzaddSrc3.Value;
- if ((isDdx && mask != 0b10011001) ||
- (isDdy && mask != 0b10100101))
- {
- continue;
- }
- useOp.TurnInto(isDdx ? Instruction.Ddx : Instruction.Ddy, fswzaddSrc2);
- modified = true;
- }
- return modified;
- }
- private static void RemoveNode(BasicBlock block, LinkedListNode<INode> llNode)
- {
- // Remove a node from the nodes list, and also remove itself
- // from all the use lists on the operands that this node uses.
- block.Operations.Remove(llNode);
- Queue<INode> nodes = new Queue<INode>();
- nodes.Enqueue(llNode.Value);
- while (nodes.TryDequeue(out INode node))
- {
- for (int index = 0; index < node.SourcesCount; index++)
- {
- Operand src = node.GetSource(index);
- if (src.Type != OperandType.LocalVariable)
- {
- continue;
- }
- if (src.UseOps.Remove(node) && src.UseOps.Count == 0)
- {
- Debug.Assert(src.AsgOp != null);
- nodes.Enqueue(src.AsgOp);
- }
- }
- }
- }
- private static bool IsUnused(INode node)
- {
- return !HasSideEffects(node) && DestIsLocalVar(node) && DestHasNoUses(node);
- }
- private static bool HasSideEffects(INode node)
- {
- if (node is Operation operation)
- {
- switch (operation.Inst & Instruction.Mask)
- {
- case Instruction.AtomicAdd:
- case Instruction.AtomicAnd:
- case Instruction.AtomicCompareAndSwap:
- case Instruction.AtomicMaxS32:
- case Instruction.AtomicMaxU32:
- case Instruction.AtomicMinS32:
- case Instruction.AtomicMinU32:
- case Instruction.AtomicOr:
- case Instruction.AtomicSwap:
- case Instruction.AtomicXor:
- case Instruction.Call:
- case Instruction.ImageAtomic:
- return true;
- }
- }
- return false;
- }
- private static bool DestIsLocalVar(INode node)
- {
- if (node.DestsCount == 0)
- {
- return false;
- }
- for (int index = 0; index < node.DestsCount; index++)
- {
- Operand dest = node.GetDest(index);
- if (dest != null && dest.Type != OperandType.LocalVariable)
- {
- return false;
- }
- }
- return true;
- }
- private static bool DestHasNoUses(INode node)
- {
- for (int index = 0; index < node.DestsCount; index++)
- {
- Operand dest = node.GetDest(index);
- if (dest != null && dest.UseOps.Count != 0)
- {
- return false;
- }
- }
- return true;
- }
- }
- }
|