gdkchan 8d168574eb Use explicit buffer and texture bindings on shaders (#1666) 5 anni fa
..
CodeGen 8d168574eb Use explicit buffer and texture bindings on shaders (#1666) 5 anni fa
Decoders 49f970d5bd Implement CAL and RET shader instructions (#1618) 5 anni fa
Instructions e1da7df207 Support res scale on images, correctly blacklist for SUST, move logic out of backend. (#1657) 5 anni fa
IntermediateRepresentation 49f970d5bd Implement CAL and RET shader instructions (#1618) 5 anni fa
StructuredIr 49f970d5bd Implement CAL and RET shader instructions (#1618) 5 anni fa
Translation 8d168574eb Use explicit buffer and texture bindings on shaders (#1666) 5 anni fa
BufferDescriptor.cs 8d168574eb Use explicit buffer and texture bindings on shaders (#1666) 5 anni fa
IGpuAccessor.cs 8d168574eb Use explicit buffer and texture bindings on shaders (#1666) 5 anni fa
InputTopology.cs 9d7a142a48 Support texture rectangle targets (non-normalized coords) 6 anni fa
OutputTopology.cs 9d7a142a48 Support texture rectangle targets (non-normalized coords) 6 anni fa
Ryujinx.Graphics.Shader.csproj 484eb645ae Implement Zero-Configuration Resolution Scaling (#1365) 5 anni fa
SamplerType.cs 0031edae27 Avoid sampler conflicts on bindless samplers with the same name (#1642) 5 anni fa
ShaderProgram.cs b8eb6abecc Refactor shader GPU state and memory access (#1203) 6 anni fa
ShaderProgramInfo.cs 5b5239ab5b Remove output interpolation qualifier (#1070) 6 anni fa
ShaderStage.cs 1876b346fe Initial work 6 anni fa
TextureDescriptor.cs 8d168574eb Use explicit buffer and texture bindings on shaders (#1666) 5 anni fa
TextureFormat.cs 03711dd7b5 Implement SULD shader instruction (#1117) 6 anni fa
TextureUsageFlags.cs e1da7df207 Support res scale on images, correctly blacklist for SUST, move logic out of backend. (#1657) 5 anni fa