gdkchan 8d168574eb Use explicit buffer and texture bindings on shaders (#1666) il y a 5 ans
..
CodeGen 8d168574eb Use explicit buffer and texture bindings on shaders (#1666) il y a 5 ans
Decoders 49f970d5bd Implement CAL and RET shader instructions (#1618) il y a 5 ans
Instructions e1da7df207 Support res scale on images, correctly blacklist for SUST, move logic out of backend. (#1657) il y a 5 ans
IntermediateRepresentation 49f970d5bd Implement CAL and RET shader instructions (#1618) il y a 5 ans
StructuredIr 49f970d5bd Implement CAL and RET shader instructions (#1618) il y a 5 ans
Translation 8d168574eb Use explicit buffer and texture bindings on shaders (#1666) il y a 5 ans
BufferDescriptor.cs 8d168574eb Use explicit buffer and texture bindings on shaders (#1666) il y a 5 ans
IGpuAccessor.cs 8d168574eb Use explicit buffer and texture bindings on shaders (#1666) il y a 5 ans
InputTopology.cs 9d7a142a48 Support texture rectangle targets (non-normalized coords) il y a 6 ans
OutputTopology.cs 9d7a142a48 Support texture rectangle targets (non-normalized coords) il y a 6 ans
Ryujinx.Graphics.Shader.csproj 484eb645ae Implement Zero-Configuration Resolution Scaling (#1365) il y a 5 ans
SamplerType.cs 0031edae27 Avoid sampler conflicts on bindless samplers with the same name (#1642) il y a 5 ans
ShaderProgram.cs b8eb6abecc Refactor shader GPU state and memory access (#1203) il y a 6 ans
ShaderProgramInfo.cs 5b5239ab5b Remove output interpolation qualifier (#1070) il y a 6 ans
ShaderStage.cs 1876b346fe Initial work il y a 6 ans
TextureDescriptor.cs 8d168574eb Use explicit buffer and texture bindings on shaders (#1666) il y a 5 ans
TextureFormat.cs 03711dd7b5 Implement SULD shader instruction (#1117) il y a 6 ans
TextureUsageFlags.cs e1da7df207 Support res scale on images, correctly blacklist for SUST, move logic out of backend. (#1657) il y a 5 ans