HorrorTroll 0f5efe050f Add BGRA8 Srgb (#505) 7 年之前
..
Gal 0f5efe050f Add BGRA8 Srgb (#505) 7 年之前
Memory d2bb458b51 Improved GPU command lists decoding (#499) 7 年之前
Texture d2bb458b51 Improved GPU command lists decoding (#499) 7 年之前
DmaPusher.cs d2bb458b51 Improved GPU command lists decoding (#499) 7 年之前
GpuMethodCall.cs d2bb458b51 Improved GPU command lists decoding (#499) 7 年之前
GpuResourceManager.cs d2bb458b51 Improved GPU command lists decoding (#499) 7 年之前
GraphicsConfig.cs 3e13b40b35 Add config key to dump shaders in local directory (#265) 8 年之前
INvGpuEngine.cs d2bb458b51 Improved GPU command lists decoding (#499) 7 年之前
MacroInterpreter.cs d2bb458b51 Improved GPU command lists decoding (#499) 7 年之前
NvGpu.cs d2bb458b51 Improved GPU command lists decoding (#499) 7 年之前
NvGpuBufferType.cs d4187aaa9d Allow "reinterpretation" of framebuffer/zeta formats (#418) 7 年之前
NvGpuEngine.cs d4187aaa9d Allow "reinterpretation" of framebuffer/zeta formats (#418) 7 年之前
NvGpuEngine2d.cs d2bb458b51 Improved GPU command lists decoding (#499) 7 年之前
NvGpuEngine2dReg.cs 111d14f74a Crop instead of resizing on 2d engine texture copies (#482) 7 年之前
NvGpuEngine3d.cs b7613dd4b8 Enable SRGB framebuffers by default (#502) 7 年之前
NvGpuEngine3dReg.cs d2bb458b51 Improved GPU command lists decoding (#499) 7 年之前
NvGpuEngineM2mf.cs d2bb458b51 Improved GPU command lists decoding (#499) 7 年之前
NvGpuEngineM2mfReg.cs d4187aaa9d Allow "reinterpretation" of framebuffer/zeta formats (#418) 7 年之前
NvGpuEngineP2mf.cs d2bb458b51 Improved GPU command lists decoding (#499) 7 年之前
NvGpuEngineP2mfReg.cs d4187aaa9d Allow "reinterpretation" of framebuffer/zeta formats (#418) 7 年之前
NvGpuFifo.cs d2bb458b51 Improved GPU command lists decoding (#499) 7 年之前
NvGpuFifoMeth.cs ce1d5be212 Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (#402) 7 年之前
NvGpuMethod.cs d2bb458b51 Improved GPU command lists decoding (#499) 7 年之前
QuadHelper.cs aa1cd849cf Quads, QuadStrip, const attributes and half-float attributes support (#447) 7 年之前
Ryujinx.Graphics.csproj b3a4662be1 Move logging to Ryujinx.Common and make it a static class (#413) 7 年之前
ValueRange.cs d4187aaa9d Allow "reinterpretation" of framebuffer/zeta formats (#418) 7 年之前
ValueRangeSet.cs d2bb458b51 Improved GPU command lists decoding (#499) 7 年之前