| .. |
|
GPFifo
|
10aa11ce13
Interrupt GPU command processing when a frame's fence is reached. (#1741)
|
5 years ago |
|
MME
|
8624dd8de6
Fix MacroJit SubtractWithBorrow Alu Reg Operation. (#1473)
|
5 years ago |
|
Compute.cs
|
48f6570557
Salieri: shader cache (#1701)
|
5 years ago |
|
ComputeQmd.cs
|
796e5d14b4
Use correct shader local memory size instead of a hardcoded size (#914)
|
6 years ago |
|
ConditionalRenderEnabled.cs
|
bd28ce90e6
Implement small indexed draws and other fixes to make guest Vulkan work (#1558)
|
5 years ago |
|
IbStreamer.cs
|
bd28ce90e6
Implement small indexed draws and other fixes to make guest Vulkan work (#1558)
|
5 years ago |
|
Inline2Memory.cs
|
b4d8d893a4
Memory Read/Write Tracking using Region Handles (#1272)
|
5 years ago |
|
MethodClear.cs
|
5561a3b95e
Synchronize Rasterizer State before Clear (#1680)
|
5 years ago |
|
MethodConditionalRendering.cs
|
bd28ce90e6
Implement small indexed draws and other fixes to make guest Vulkan work (#1558)
|
5 years ago |
|
MethodCopyBuffer.cs
|
5189a807c4
Fix buffer to texture copy with remap enabled (#1721)
|
5 years ago |
|
MethodCopyTexture.cs
|
9493cdfe55
Allow copy destination to have a different scale from source (#1711)
|
5 years ago |
|
MethodDraw.cs
|
bd28ce90e6
Implement small indexed draws and other fixes to make guest Vulkan work (#1558)
|
5 years ago |
|
MethodFirmware.cs
|
532ccf929a
Ignore exit flag on branch delay slot (#899)
|
6 years ago |
|
MethodIncrementSyncpoint.cs
|
cd48576f58
Implement Counter Queue and Partial Host Conditional Rendering (#1167)
|
6 years ago |
|
MethodReport.cs
|
111534a74e
Remove GPU MemoryAccessor (#1423)
|
5 years ago |
|
MethodResetCounter.cs
|
a11f6f5235
Fix some spelling mistakes
|
6 years ago |
|
MethodUniformBufferBind.cs
|
4a4e2f7c72
Add XML documentation to Ryujinx.Graphics.Gpu.Engine
|
6 years ago |
|
MethodUniformBufferUpdate.cs
|
111534a74e
Remove GPU MemoryAccessor (#1423)
|
5 years ago |
|
Methods.cs
|
c652494219
Use "Screen Scissor" as size hint for render targets (#1703)
|
5 years ago |
|
ShaderTexture.cs
|
2dcc6333f8
Fix image binding format (#1625)
|
5 years ago |