Mary 48f6570557 Salieri: shader cache (#1701) 5 éve
..
Optimizations 934a78005e Simplify logic for bindless texture handling (#1667) 5 éve
AttributeConsts.cs 5264d55b39 Fix gl_in being used with built-in variables that are not per-vertex (#1624) 5 éve
ControlFlowGraph.cs 49f970d5bd Implement CAL and RET shader instructions (#1618) 5 éve
Dominance.cs 49f970d5bd Implement CAL and RET shader instructions (#1618) 5 éve
EmitterContext.cs 49f970d5bd Implement CAL and RET shader instructions (#1618) 5 éve
EmitterContextInsts.cs 49f970d5bd Implement CAL and RET shader instructions (#1618) 5 éve
FeatureFlags.cs 484eb645ae Implement Zero-Configuration Resolution Scaling (#1365) 5 éve
GlobalMemory.cs 7e4d986a73 Support compute uniform buffers emulated with global memory (#924) 6 éve
RegisterUsage.cs 49f970d5bd Implement CAL and RET shader instructions (#1618) 5 éve
Rewriter.cs 934a78005e Simplify logic for bindless texture handling (#1667) 5 éve
ShaderConfig.cs 48f6570557 Salieri: shader cache (#1701) 5 éve
ShaderHeader.cs b8eb6abecc Refactor shader GPU state and memory access (#1203) 6 éve
Ssa.cs 1876b346fe Initial work 6 éve
TranslationCounts.cs 8d168574eb Use explicit buffer and texture bindings on shaders (#1666) 5 éve
TranslationFlags.cs 991784868f Fix shader regression on Intel iGPUs by reverting layout changes (#1425) 5 éve
Translator.cs 48f6570557 Salieri: shader cache (#1701) 5 éve
TranslatorContext.cs 48f6570557 Salieri: shader cache (#1701) 5 éve