Mary-nyan c6d05301aa infra: Migrate to .NET 7 (#3795) il y a 3 ans
..
CodeGen 59cdf310bd SPIR-V: Fix tessellation control shader output types (#3807) il y a 3 ans
Decoders 2df16ded9b Improve shader BRX instruction code generation (#3759) il y a 3 ans
Instructions 2df16ded9b Improve shader BRX instruction code generation (#3759) il y a 3 ans
IntermediateRepresentation 66f16f4392 Fix bindless 1D textures having a buffer type on the shader (#3697) il y a 3 ans
StructuredIr 59cdf310bd SPIR-V: Fix tessellation control shader output types (#3807) il y a 3 ans
Translation c6d05301aa infra: Migrate to .NET 7 (#3795) il y a 3 ans
AlphaTestOp.cs 2232e4ae87 Vulkan backend (#2518) il y a 3 ans
AttributeType.cs 88a0e720cb Use RGBA16 vertex format if RGB16 is not supported on Vulkan (#3552) il y a 3 ans
BufferDescriptor.cs 43ebd7a9bb New shader cache implementation (#3194) il y a 4 ans
BufferUsageFlags.cs a1f77a5b6a Implement lazy flush-on-read for Buffers (SSBO/Copy) (#1790) il y a 5 ans
Constants.cs ee1038e542 Initial support for shader attribute indexing (#2546) il y a 4 ans
IGpuAccessor.cs 619ac86bd0 Do not output ViewportIndex on SPIR-V if GPU does not support it (#3644) il y a 3 ans
InputTopology.cs e44a43c7e1 Implement VMAD shader instruction and improve InvocationInfo and ISBERD handling (#3251) il y a 4 ans
OutputTopology.cs 9d7a142a48 Support texture rectangle targets (non-normalized coords) il y a 6 ans
Ryujinx.Graphics.Shader.csproj c6d05301aa infra: Migrate to .NET 7 (#3795) il y a 3 ans
SamplerType.cs 2232e4ae87 Vulkan backend (#2518) il y a 3 ans
ShaderProgram.cs 43ebd7a9bb New shader cache implementation (#3194) il y a 4 ans
ShaderProgramInfo.cs 43ebd7a9bb New shader cache implementation (#3194) il y a 4 ans
ShaderStage.cs 79adba4402 Add support for render scale to vertex stage. (#2763) il y a 4 ans
SupportBuffer.cs 2232e4ae87 Vulkan backend (#2518) il y a 3 ans
TessPatchType.cs d512ce122c Initial tessellation shader support (#2534) il y a 4 ans
TessSpacing.cs d512ce122c Initial tessellation shader support (#2534) il y a 4 ans
TextureDescriptor.cs 43ebd7a9bb New shader cache implementation (#3194) il y a 4 ans
TextureFormat.cs 2197f41506 Removed extra semicolons. (#3594) il y a 3 ans
TextureHandle.cs 0cb1e926b5 Allow bindless textures with handles from unbound constant buffer (#3706) il y a 3 ans
TextureUsageFlags.cs 99445dd0a6 Add support for fragment shader interlock (#2768) il y a 4 ans