riperiperi a64fee29dc Vulkan: add situational "Fast Flush" mode (#4667) 3 anni fa
..
Effects 9f1cf6458c Vulkan: Migrate buffers between memory types to improve GPU performance (#4540) 3 anni fa
MoltenVK 4f3af839be Minor code formatting (#4498) 3 anni fa
Queries 6e9bd4de13 GPU: Scale counter results before addition (#4471) 3 anni fa
Shaders c3a5716a95 Add copy dependency for some incompatible texture formats (#4380) 3 anni fa
Auto.cs 2232e4ae87 Vulkan backend (#2518) 3 anni fa
AutoFlushCounter.cs a64fee29dc Vulkan: add situational "Fast Flush" mode (#4667) 3 anni fa
BackgroundResources.cs 4f3af839be Minor code formatting (#4498) 3 anni fa
BitMap.cs 4da44e09cb Make structs readonly when applicable (#4002) 3 anni fa
BufferAllocationType.cs 9f1cf6458c Vulkan: Migrate buffers between memory types to improve GPU performance (#4540) 3 anni fa
BufferHolder.cs 9f1cf6458c Vulkan: Migrate buffers between memory types to improve GPU performance (#4540) 3 anni fa
BufferManager.cs 9f1cf6458c Vulkan: Migrate buffers between memory types to improve GPU performance (#4540) 3 anni fa
BufferState.cs 9f1cf6458c Vulkan: Migrate buffers between memory types to improve GPU performance (#4540) 3 anni fa
BufferUsageBitmap.cs a4fc9f8050 Support use of buffer ranges with size 0 (#3736) 3 anni fa
CacheByRange.cs 4da44e09cb Make structs readonly when applicable (#4002) 3 anni fa
CommandBufferPool.cs e20abbf9cc Vulkan: Don't flush commands when creating most sync (#4087) 3 anni fa
CommandBufferScoped.cs 4da44e09cb Make structs readonly when applicable (#4002) 3 anni fa
Constants.cs 2232e4ae87 Vulkan backend (#2518) 3 anni fa
DescriptorSetCollection.cs 2232e4ae87 Vulkan backend (#2518) 3 anni fa
DescriptorSetManager.cs 2232e4ae87 Vulkan backend (#2518) 3 anni fa
DescriptorSetUpdater.cs a34fb0e939 Vulkan: Insert barriers before clears (#4596) 3 anni fa
DisposableBuffer.cs 4da44e09cb Make structs readonly when applicable (#4002) 3 anni fa
DisposableBufferView.cs 851d81d24a Fix Redundant Qualifer Warnings (#4091) 3 anni fa
DisposableFramebuffer.cs 4da44e09cb Make structs readonly when applicable (#4002) 3 anni fa
DisposableImage.cs 4da44e09cb Make structs readonly when applicable (#4002) 3 anni fa
DisposableImageView.cs 4da44e09cb Make structs readonly when applicable (#4002) 3 anni fa
DisposableMemory.cs 4da44e09cb Make structs readonly when applicable (#4002) 3 anni fa
DisposablePipeline.cs 4da44e09cb Make structs readonly when applicable (#4002) 3 anni fa
DisposableRenderPass.cs 4da44e09cb Make structs readonly when applicable (#4002) 3 anni fa
DisposableSampler.cs 4da44e09cb Make structs readonly when applicable (#4002) 3 anni fa
EnumConversion.cs a34fb0e939 Vulkan: Insert barriers before clears (#4596) 3 anni fa
FenceHelper.cs 2232e4ae87 Vulkan backend (#2518) 3 anni fa
FenceHolder.cs 2232e4ae87 Vulkan backend (#2518) 3 anni fa
FormatCapabilities.cs ce92e8cd04 chore: Update Silk.NET to 2.16.0 (#3953) 3 anni fa
FormatConverter.cs 2232e4ae87 Vulkan backend (#2518) 3 anni fa
FormatTable.cs 2492e7e808 Fix R4G4B4A4 format on Vulkan (#3696) 3 anni fa
FramebufferParams.cs a34fb0e939 Vulkan: Insert barriers before clears (#4596) 3 anni fa
HardwareCapabilities.cs 5d85468302 Vulkan: Support list topology primitive restart (#4483) 3 anni fa
HashTableSlim.cs 2232e4ae87 Vulkan backend (#2518) 3 anni fa
HelperShader.cs 9f1cf6458c Vulkan: Migrate buffers between memory types to improve GPU performance (#4540) 3 anni fa
IdList.cs 4f3af839be Minor code formatting (#4498) 3 anni fa
IndexBufferPattern.cs 9f1cf6458c Vulkan: Migrate buffers between memory types to improve GPU performance (#4540) 3 anni fa
IndexBufferState.cs 9f1cf6458c Vulkan: Migrate buffers between memory types to improve GPU performance (#4540) 3 anni fa
MemoryAllocation.cs 4da44e09cb Make structs readonly when applicable (#4002) 3 anni fa
MemoryAllocator.cs c95be55091 vulkan: Cleanup PhysicalDevice and Instance querying (#4632) 3 anni fa
MemoryAllocatorBlockList.cs 9f1cf6458c Vulkan: Migrate buffers between memory types to improve GPU performance (#4540) 3 anni fa
MultiFenceHolder.cs 2232e4ae87 Vulkan backend (#2518) 3 anni fa
NativeArray.cs 80b4972139 Add Support for Post Processing Effects (#3616) 3 anni fa
PersistentFlushBuffer.cs 2232e4ae87 Vulkan backend (#2518) 3 anni fa
PipelineBase.cs a64fee29dc Vulkan: add situational "Fast Flush" mode (#4667) 3 anni fa
PipelineConverter.cs 17078ad929 vulkan: Respect VK_KHR_portability_subset vertex stride alignment (#4419) 3 anni fa
PipelineDynamicState.cs 052b23c83c vulkan: Do not call vkCmdSetViewport when viewportCount is 0 (#4406) 3 anni fa
PipelineFull.cs 9f1cf6458c Vulkan: Migrate buffers between memory types to improve GPU performance (#4540) 3 anni fa
PipelineHelperShader.cs 73aed239c3 Implement non-MS to MS copies with draws (#3958) 3 anni fa
PipelineLayoutCache.cs 2232e4ae87 Vulkan backend (#2518) 3 anni fa
PipelineLayoutCacheEntry.cs 2232e4ae87 Vulkan backend (#2518) 3 anni fa
PipelineLayoutFactory.cs 851d81d24a Fix Redundant Qualifer Warnings (#4091) 3 anni fa
PipelineState.cs 5d85468302 Vulkan: Support list topology primitive restart (#4483) 3 anni fa
PipelineUid.cs a6a67a2b7a Minor improvement to Vulkan pipeline state and bindings management (#3829) 3 anni fa
Ryujinx.Graphics.Vulkan.csproj d56d335c0b misc: Some dependencies cleanup (#4507) 3 anni fa
SamplerHolder.cs 5af1327068 Vulkan: Fix sampler custom border color (#3751) 3 anni fa
SemaphoreHolder.cs 2232e4ae87 Vulkan backend (#2518) 3 anni fa
Shader.cs 96bf7f8522 Avoid allocating unmanaged string per shader (#3730) 3 anni fa
ShaderCollection.cs ce92e8cd04 chore: Update Silk.NET to 2.16.0 (#3953) 3 anni fa
SpecInfo.cs 23c844b2aa Misc performance tweaks (#4509) 3 anni fa
StagingBuffer.cs 4da44e09cb Make structs readonly when applicable (#4002) 3 anni fa
SyncManager.cs a64fee29dc Vulkan: add situational "Fast Flush" mode (#4667) 3 anni fa
TextureBuffer.cs 9f1cf6458c Vulkan: Migrate buffers between memory types to improve GPU performance (#4540) 3 anni fa
TextureCopy.cs 73aed239c3 Implement non-MS to MS copies with draws (#3958) 3 anni fa
TextureStorage.cs a34fb0e939 Vulkan: Insert barriers before clears (#4596) 3 anni fa
TextureView.cs 9f1cf6458c Vulkan: Migrate buffers between memory types to improve GPU performance (#4540) 3 anni fa
Vendor.cs 296c4a3d01 Relax Vulkan requirements (#4282) 3 anni fa
VertexBufferState.cs 9f1cf6458c Vulkan: Migrate buffers between memory types to improve GPU performance (#4540) 3 anni fa
VulkanConfiguration.cs 88a0e720cb Use RGBA16 vertex format if RGB16 is not supported on Vulkan (#3552) 3 anni fa
VulkanDebugMessenger.cs f5a6f45b27 vulkan: Separate debug utils logic from VulkanInitialization (#4609) 3 anni fa
VulkanException.cs 2232e4ae87 Vulkan backend (#2518) 3 anni fa
VulkanInitialization.cs c95be55091 vulkan: Cleanup PhysicalDevice and Instance querying (#4632) 3 anni fa
VulkanInstance.cs c95be55091 vulkan: Cleanup PhysicalDevice and Instance querying (#4632) 3 anni fa
VulkanPhysicalDevice.cs c95be55091 vulkan: Cleanup PhysicalDevice and Instance querying (#4632) 3 anni fa
VulkanRenderer.cs a64fee29dc Vulkan: add situational "Fast Flush" mode (#4667) 3 anni fa
Window.cs 23c844b2aa Misc performance tweaks (#4509) 3 anni fa
WindowBase.cs 80b4972139 Add Support for Post Processing Effects (#3616) 3 anni fa