gdkchan 9daf029f35 Use vector transform feedback outputs if possible (#3832) 3 years ago
..
Engine 647de4cd31 Ensure all pending draws are done before compute dispatch (#3822) 3 years ago
Image a6a67a2b7a Minor improvement to Vulkan pipeline state and bindings management (#3829) 3 years ago
Memory 951700fdd8 Removed unused usings. (#3593) 3 years ago
Shader 9daf029f35 Use vector transform feedback outputs if possible (#3832) 3 years ago
Synchronization e48530e9d9 When waiting on CPU, do not return a time out error from EventWait (#2780) 4 years ago
ClassId.cs 40b21cc3c4 Separate GPU engines (part 2/2) (#2440) 4 years ago
Constants.cs 2232e4ae87 Vulkan backend (#2518) 3 years ago
GpuChannel.cs 3c3bcd82fe Add a sampler pool cache and improve texture pool cache (#3487) 3 years ago
GpuContext.cs 88a0e720cb Use RGBA16 vertex format if RGB16 is not supported on Vulkan (#3552) 3 years ago
GraphicsConfig.cs 2232e4ae87 Vulkan backend (#2518) 3 years ago
Ryujinx.Graphics.Gpu.csproj c6d05301aa infra: Migrate to .NET 7 (#3795) 3 years ago
Window.cs 81f848e54f Allow Surface Flinger frame enqueue after process has exited (#3733) 3 years ago