gdkchan 9daf029f35 Use vector transform feedback outputs if possible (#3832) il y a 3 ans
..
DiskCache 9daf029f35 Use vector transform feedback outputs if possible (#3832) il y a 3 ans
HashTable c6d05301aa infra: Migrate to .NET 7 (#3795) il y a 3 ans
CachedShaderProgram.cs 99ffc061d3 Optimize Texture Binding and Shader Specialization Checks (#3399) il y a 3 ans
CachedShaderStage.cs 43ebd7a9bb New shader cache implementation (#3194) il y a 4 ans
ComputeShaderCacheHashTable.cs 43ebd7a9bb New shader cache implementation (#3194) il y a 4 ans
GpuAccessor.cs 2232e4ae87 Vulkan backend (#2518) il y a 3 ans
GpuAccessorBase.cs 619ac86bd0 Do not output ViewportIndex on SPIR-V if GPU does not support it (#3644) il y a 3 ans
GpuAccessorState.cs 43ebd7a9bb New shader cache implementation (#3194) il y a 4 ans
GpuChannelComputeState.cs 43ebd7a9bb New shader cache implementation (#3194) il y a 4 ans
GpuChannelGraphicsState.cs 2232e4ae87 Vulkan backend (#2518) il y a 3 ans
GpuChannelPoolState.cs 43ebd7a9bb New shader cache implementation (#3194) il y a 4 ans
ResourceCounts.cs 43ebd7a9bb New shader cache implementation (#3194) il y a 4 ans
ShaderAddresses.cs 43ebd7a9bb New shader cache implementation (#3194) il y a 4 ans
ShaderCache.cs 2232e4ae87 Vulkan backend (#2518) il y a 3 ans
ShaderCacheHashTable.cs 43b4b34376 Implement Viewport Transform Disable (#3328) il y a 4 ans
ShaderCacheState.cs 69f8722e79 Fix inconsistencies in progress reporting (#2129) il y a 5 ans
ShaderCodeAccessor.cs 43ebd7a9bb New shader cache implementation (#3194) il y a 4 ans
ShaderDumpPaths.cs ed754af8d5 Make sure attributes used on subsequent shader stages are initialized (#2538) il y a 4 ans
ShaderDumper.cs 951700fdd8 Removed unused usings. (#3593) il y a 3 ans
ShaderSpecializationList.cs 99ffc061d3 Optimize Texture Binding and Shader Specialization Checks (#3399) il y a 3 ans
ShaderSpecializationState.cs c6d05301aa infra: Migrate to .NET 7 (#3795) il y a 3 ans
TransformFeedbackDescriptor.cs a5ff0024fb Rename ToSpan to AsSpan (#3556) il y a 3 ans