Mary afd68d4c6c GAL: Fix sampler leaks on exit (#2353) 4 лет назад
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Engine 60cf3dfebc Do not clear gpu subchannel state on BindChannel (#2348) 4 лет назад
Image afd68d4c6c GAL: Fix sampler leaks on exit (#2353) 4 лет назад
Memory 54ea2285f0 POWER - Performance Optimizations With Extensive Ramifications (#2286) 4 лет назад
Shader 3b90adcd1d Fix shaders with mixed PBK and SSY addresses on the stack (#2329) 4 лет назад
State 60cf3dfebc Do not clear gpu subchannel state on BindChannel (#2348) 4 лет назад
Synchronization a33dc2f491 Improved Logger (#1292) 5 лет назад
ClassId.cs 644de99e86 Implement GPU syncpoints (#980) 6 лет назад
Constants.cs 9b7335a63b Improve linear texture compatibility rules (#2099) 5 лет назад
GpuContext.cs 54ea2285f0 POWER - Performance Optimizations With Extensive Ramifications (#2286) 4 лет назад
GraphicsConfig.cs 7aed7808be misc: Fix default value for GraphicsConfig.MaxAnisotropy (#2274) 5 лет назад
MethodParams.cs f7bcc884e4 Add XML documentation to Ryujinx.Graphics.Gpu 6 лет назад
Ryujinx.Graphics.Gpu.csproj aa129fdbdf infra: Migrate to .NET 5 (#1694) 5 лет назад
ShadowRamControl.cs ff2bac9c90 Implement MME shadow RAM (#987) 6 лет назад
Window.cs c4f56c5704 Support for resources on non-contiguous GPU memory regions (#1905) 5 лет назад