mageven a33dc2f491 Improved Logger (#1292) %!s(int64=5) %!d(string=hai) anos
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GPFifo 60db4c3530 Implement a Macro JIT (#1445) %!s(int64=5) %!d(string=hai) anos
MME a33dc2f491 Improved Logger (#1292) %!s(int64=5) %!d(string=hai) anos
Compute.cs 111534a74e Remove GPU MemoryAccessor (#1423) %!s(int64=5) %!d(string=hai) anos
ComputeQmd.cs 796e5d14b4 Use correct shader local memory size instead of a hardcoded size (#914) %!s(int64=6) %!d(string=hai) anos
Inline2Memory.cs dbeb50684d Support inline index buffer data (#1351) %!s(int64=5) %!d(string=hai) anos
MethodClear.cs 484eb645ae Implement Zero-Configuration Resolution Scaling (#1365) %!s(int64=5) %!d(string=hai) anos
MethodConditionalRendering.cs a33dc2f491 Improved Logger (#1292) %!s(int64=5) %!d(string=hai) anos
MethodCopyBuffer.cs 76e5af967a Fix buffer to 3D texture copy (#1354) %!s(int64=5) %!d(string=hai) anos
MethodCopyTexture.cs 484eb645ae Implement Zero-Configuration Resolution Scaling (#1365) %!s(int64=5) %!d(string=hai) anos
MethodDraw.cs dbeb50684d Support inline index buffer data (#1351) %!s(int64=5) %!d(string=hai) anos
MethodFirmware.cs 532ccf929a Ignore exit flag on branch delay slot (#899) %!s(int64=6) %!d(string=hai) anos
MethodIncrementSyncpoint.cs cd48576f58 Implement Counter Queue and Partial Host Conditional Rendering (#1167) %!s(int64=6) %!d(string=hai) anos
MethodReport.cs 111534a74e Remove GPU MemoryAccessor (#1423) %!s(int64=5) %!d(string=hai) anos
MethodResetCounter.cs a11f6f5235 Fix some spelling mistakes %!s(int64=6) %!d(string=hai) anos
MethodUniformBufferBind.cs 4a4e2f7c72 Add XML documentation to Ryujinx.Graphics.Gpu.Engine %!s(int64=6) %!d(string=hai) anos
MethodUniformBufferUpdate.cs 111534a74e Remove GPU MemoryAccessor (#1423) %!s(int64=5) %!d(string=hai) anos
Methods.cs a33dc2f491 Improved Logger (#1292) %!s(int64=5) %!d(string=hai) anos