Mary 48f6570557 Salieri: shader cache (#1701) 5 years ago
..
Optimizations 934a78005e Simplify logic for bindless texture handling (#1667) 5 years ago
AttributeConsts.cs 5264d55b39 Fix gl_in being used with built-in variables that are not per-vertex (#1624) 5 years ago
ControlFlowGraph.cs 49f970d5bd Implement CAL and RET shader instructions (#1618) 5 years ago
Dominance.cs 49f970d5bd Implement CAL and RET shader instructions (#1618) 5 years ago
EmitterContext.cs 49f970d5bd Implement CAL and RET shader instructions (#1618) 5 years ago
EmitterContextInsts.cs 49f970d5bd Implement CAL and RET shader instructions (#1618) 5 years ago
FeatureFlags.cs 484eb645ae Implement Zero-Configuration Resolution Scaling (#1365) 5 years ago
GlobalMemory.cs 7e4d986a73 Support compute uniform buffers emulated with global memory (#924) 6 years ago
RegisterUsage.cs 49f970d5bd Implement CAL and RET shader instructions (#1618) 5 years ago
Rewriter.cs 934a78005e Simplify logic for bindless texture handling (#1667) 5 years ago
ShaderConfig.cs 48f6570557 Salieri: shader cache (#1701) 5 years ago
ShaderHeader.cs b8eb6abecc Refactor shader GPU state and memory access (#1203) 6 years ago
Ssa.cs 1876b346fe Initial work 6 years ago
TranslationCounts.cs 8d168574eb Use explicit buffer and texture bindings on shaders (#1666) 5 years ago
TranslationFlags.cs 991784868f Fix shader regression on Intel iGPUs by reverting layout changes (#1425) 5 years ago
Translator.cs 48f6570557 Salieri: shader cache (#1701) 5 years ago
TranslatorContext.cs 48f6570557 Salieri: shader cache (#1701) 5 years ago