Evan Husted 95f9e548ca misc: chore: Use collection expressions in Shader project il y a 1 an
..
CodeGen 95f9e548ca misc: chore: Use collection expressions in Shader project il y a 1 an
Decoders 95f9e548ca misc: chore: Use collection expressions in Shader project il y a 1 an
Instructions 95f9e548ca misc: chore: Use collection expressions in Shader project il y a 1 an
IntermediateRepresentation 95f9e548ca misc: chore: Use collection expressions in Shader project il y a 1 an
StructuredIr 95f9e548ca misc: chore: Use collection expressions in Shader project il y a 1 an
Translation 95f9e548ca misc: chore: Use collection expressions in Shader project il y a 1 an
AlphaTestOp.cs 9becbd7d72 [Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373) il y a 2 ans
AttributeType.cs f09bba82b9 Geometry shader emulation for macOS (#5551) il y a 2 ans
BufferDescriptor.cs 53d096e392 Allow texture arrays to use separate descriptor sets on Vulkan (#6870) il y a 1 an
BufferUsageFlags.cs 2989c163a8 editorconfig: Set default encoding to UTF-8 (#5793) il y a 2 ans
Constants.cs f09bba82b9 Geometry shader emulation for macOS (#5551) il y a 2 ans
GpuGraphicsState.cs 3a3b51893e Add support for bindless textures from storage buffer on Vulkan (#6721) il y a 1 an
IGpuAccessor.cs 53d096e392 Allow texture arrays to use separate descriptor sets on Vulkan (#6870) il y a 1 an
ILogger.cs b423197619 Delete ShaderConfig and organize shader resources/definitions better (#5509) il y a 2 ans
InputTopology.cs f09bba82b9 Geometry shader emulation for macOS (#5551) il y a 2 ans
OutputTopology.cs 9becbd7d72 [Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373) il y a 2 ans
ResourceReservationCounts.cs f09bba82b9 Geometry shader emulation for macOS (#5551) il y a 2 ans
Ryujinx.Graphics.Shader.csproj 852823104f EXPERIMENTAL: Metal backend (#441) il y a 1 an
SamplerType.cs f2aa6b3a5b misc: chore: Use explicit types in Shader project il y a 1 an
SetBindingPair.cs 53d096e392 Allow texture arrays to use separate descriptor sets on Vulkan (#6870) il y a 1 an
ShaderProgram.cs 9becbd7d72 [Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373) il y a 2 ans
ShaderProgramInfo.cs f09bba82b9 Geometry shader emulation for macOS (#5551) il y a 2 ans
ShaderStage.cs 17354d59d1 Declare and use gl_PerVertex block for VTG per-vertex built-ins (#5576) il y a 2 ans
SupportBuffer.cs 95f9e548ca misc: chore: Use collection expressions in Shader project il y a 1 an
TessPatchType.cs 9becbd7d72 [Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373) il y a 2 ans
TessSpacing.cs 9becbd7d72 [Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373) il y a 2 ans
TextureDescriptor.cs 53d096e392 Allow texture arrays to use separate descriptor sets on Vulkan (#6870) il y a 1 an
TextureFormat.cs 2989c163a8 editorconfig: Set default encoding to UTF-8 (#5793) il y a 2 ans
TextureHandle.cs c6f8bfed90 Add support for bindless textures from shader input (vertex buffer) on Vulkan (#6577) il y a 2 ans
TextureUsageFlags.cs 2989c163a8 editorconfig: Set default encoding to UTF-8 (#5793) il y a 2 ans
VertexInfoBuffer.cs 95f9e548ca misc: chore: Use collection expressions in Shader project il y a 1 an