Evan Husted 95f9e548ca misc: chore: Use collection expressions in Shader project 1 rok temu
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CodeGen 95f9e548ca misc: chore: Use collection expressions in Shader project 1 rok temu
Decoders 95f9e548ca misc: chore: Use collection expressions in Shader project 1 rok temu
Instructions 95f9e548ca misc: chore: Use collection expressions in Shader project 1 rok temu
IntermediateRepresentation 95f9e548ca misc: chore: Use collection expressions in Shader project 1 rok temu
StructuredIr 95f9e548ca misc: chore: Use collection expressions in Shader project 1 rok temu
Translation 95f9e548ca misc: chore: Use collection expressions in Shader project 1 rok temu
AlphaTestOp.cs 9becbd7d72 [Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373) 3 lat temu
AttributeType.cs f09bba82b9 Geometry shader emulation for macOS (#5551) 2 lat temu
BufferDescriptor.cs 53d096e392 Allow texture arrays to use separate descriptor sets on Vulkan (#6870) 2 lat temu
BufferUsageFlags.cs 2989c163a8 editorconfig: Set default encoding to UTF-8 (#5793) 2 lat temu
Constants.cs f09bba82b9 Geometry shader emulation for macOS (#5551) 2 lat temu
GpuGraphicsState.cs 3a3b51893e Add support for bindless textures from storage buffer on Vulkan (#6721) 2 lat temu
IGpuAccessor.cs 53d096e392 Allow texture arrays to use separate descriptor sets on Vulkan (#6870) 2 lat temu
ILogger.cs b423197619 Delete ShaderConfig and organize shader resources/definitions better (#5509) 2 lat temu
InputTopology.cs f09bba82b9 Geometry shader emulation for macOS (#5551) 2 lat temu
OutputTopology.cs 9becbd7d72 [Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373) 3 lat temu
ResourceReservationCounts.cs f09bba82b9 Geometry shader emulation for macOS (#5551) 2 lat temu
Ryujinx.Graphics.Shader.csproj 852823104f EXPERIMENTAL: Metal backend (#441) 1 rok temu
SamplerType.cs f2aa6b3a5b misc: chore: Use explicit types in Shader project 1 rok temu
SetBindingPair.cs 53d096e392 Allow texture arrays to use separate descriptor sets on Vulkan (#6870) 2 lat temu
ShaderProgram.cs 9becbd7d72 [Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373) 3 lat temu
ShaderProgramInfo.cs f09bba82b9 Geometry shader emulation for macOS (#5551) 2 lat temu
ShaderStage.cs 17354d59d1 Declare and use gl_PerVertex block for VTG per-vertex built-ins (#5576) 2 lat temu
SupportBuffer.cs 95f9e548ca misc: chore: Use collection expressions in Shader project 1 rok temu
TessPatchType.cs 9becbd7d72 [Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373) 3 lat temu
TessSpacing.cs 9becbd7d72 [Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373) 3 lat temu
TextureDescriptor.cs 53d096e392 Allow texture arrays to use separate descriptor sets on Vulkan (#6870) 2 lat temu
TextureFormat.cs 2989c163a8 editorconfig: Set default encoding to UTF-8 (#5793) 2 lat temu
TextureHandle.cs c6f8bfed90 Add support for bindless textures from shader input (vertex buffer) on Vulkan (#6577) 2 lat temu
TextureUsageFlags.cs 2989c163a8 editorconfig: Set default encoding to UTF-8 (#5793) 2 lat temu
VertexInfoBuffer.cs 95f9e548ca misc: chore: Use collection expressions in Shader project 1 rok temu