BaronKiko 0973daefa1 Fixed Scissor Test on Intel based GPUs (#595) %!s(int64=7) %!d(string=hai) anos
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DeleteValueCallback.cs 231fae1a4c Texture/Vertex/Index data cache (#132) %!s(int64=8) %!d(string=hai) anos
ImageHandler.cs 884b4e5fd3 Initial non 2D textures support (#525) %!s(int64=7) %!d(string=hai) anos
OGLCachedResource.cs 85ffd76016 Force cache to remove entries when memory usage exceeds a given threshold (#492) %!s(int64=7) %!d(string=hai) anos
OGLConstBuffer.cs 00579927e4 Better process implementation (#491) %!s(int64=7) %!d(string=hai) anos
OGLEnumConverter.cs 884b4e5fd3 Initial non 2D textures support (#525) %!s(int64=7) %!d(string=hai) anos
OGLExtension.cs 0973daefa1 Fixed Scissor Test on Intel based GPUs (#595) %!s(int64=7) %!d(string=hai) anos
OGLLimit.cs 59964f667c Add support for bigger UBOs, fix sRGB regression, small improvement t… (#503) %!s(int64=7) %!d(string=hai) anos
OGLPipeline.cs 0973daefa1 Fixed Scissor Test on Intel based GPUs (#595) %!s(int64=7) %!d(string=hai) anos
OGLRasterizer.cs 00579927e4 Better process implementation (#491) %!s(int64=7) %!d(string=hai) anos
OGLRenderTarget.cs 0973daefa1 Fixed Scissor Test on Intel based GPUs (#595) %!s(int64=7) %!d(string=hai) anos
OGLRenderer.cs 59964f667c Add support for bigger UBOs, fix sRGB regression, small improvement t… (#503) %!s(int64=7) %!d(string=hai) anos
OGLShader.cs 884b4e5fd3 Initial non 2D textures support (#525) %!s(int64=7) %!d(string=hai) anos
OGLShaderProgram.cs 521751795a Code style fixes and nits on the HLE project (#355) %!s(int64=7) %!d(string=hai) anos
OGLStreamBuffer.cs 00579927e4 Better process implementation (#491) %!s(int64=7) %!d(string=hai) anos
OGLTexture.cs 884b4e5fd3 Initial non 2D textures support (#525) %!s(int64=7) %!d(string=hai) anos