ImageHandler.cs 751 B

123456789101112131415161718192021222324252627
  1. using Ryujinx.Graphics.Texture;
  2. namespace Ryujinx.Graphics.Gal.OpenGL
  3. {
  4. class ImageHandler
  5. {
  6. public GalImage Image { get; private set; }
  7. public int Width => Image.Width;
  8. public int Height => Image.Height;
  9. public int Depth => Image.Depth;
  10. public GalImageFormat Format => Image.Format;
  11. public int Handle { get; private set; }
  12. public bool HasColor => ImageUtils.HasColor(Image.Format);
  13. public bool HasDepth => ImageUtils.HasDepth(Image.Format);
  14. public bool HasStencil => ImageUtils.HasStencil(Image.Format);
  15. public ImageHandler(int Handle, GalImage Image)
  16. {
  17. this.Handle = Handle;
  18. this.Image = Image;
  19. }
  20. }
  21. }