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- using Ryujinx.HLE.Utilities;
- using System;
- namespace Ryujinx.HLE.HOS.SystemState
- {
- class UserProfile
- {
- private static readonly DateTime Epoch = new DateTime(1970, 1, 1, 0, 0, 0, DateTimeKind.Utc);
- public UInt128 Uuid { get; private set; }
- public string Name { get; private set; }
- public long LastModifiedTimestamp { get; private set; }
- public OpenCloseState AccountState { get; set; }
- public OpenCloseState OnlinePlayState { get; set; }
- public UserProfile(UInt128 uuid, string name)
- {
- Uuid = uuid;
- Name = name;
- LastModifiedTimestamp = 0;
- AccountState = OpenCloseState.Closed;
- OnlinePlayState = OpenCloseState.Closed;
- UpdateTimestamp();
- }
- private void UpdateTimestamp()
- {
- LastModifiedTimestamp = (long)(DateTime.Now - Epoch).TotalSeconds;
- }
- }
- }
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