GalSurfaceFormat.cs 2.3 KB

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  1. namespace Ryujinx.Graphics.Gal
  2. {
  3. public enum GalSurfaceFormat
  4. {
  5. Bitmap = 0x1c,
  6. Unknown1D = 0x1d,
  7. RGBA32Float = 0xc0,
  8. RGBA32Sint = 0xc1,
  9. RGBA32Uint = 0xc2,
  10. RGBX32Float = 0xc3,
  11. RGBX32Sint = 0xc4,
  12. RGBX32Uint = 0xc5,
  13. RGBA16Unorm = 0xc6,
  14. RGBA16Snorm = 0xc7,
  15. RGBA16Sint = 0xc8,
  16. RGBA16Uint = 0xc9,
  17. RGBA16Float = 0xca,
  18. RG32Float = 0xcb,
  19. RG32Sint = 0xcc,
  20. RG32Uint = 0xcd,
  21. RGBX16Float = 0xce,
  22. BGRA8Unorm = 0xcf,
  23. BGRA8Srgb = 0xd0,
  24. RGB10A2Unorm = 0xd1,
  25. RGB10A2Uint = 0xd2,
  26. RGBA8Unorm = 0xd5,
  27. RGBA8Srgb = 0xd6,
  28. RGBA8Snorm = 0xd7,
  29. RGBA8Sint = 0xd8,
  30. RGBA8Uint = 0xd9,
  31. RG16Unorm = 0xda,
  32. RG16Snorm = 0xdb,
  33. RG16Sint = 0xdc,
  34. RG16Uint = 0xdd,
  35. RG16Float = 0xde,
  36. BGR10A2Unorm = 0xdf,
  37. R11G11B10Float = 0xe0,
  38. R32Sint = 0xe3,
  39. R32Uint = 0xe4,
  40. R32Float = 0xe5,
  41. BGRX8Unorm = 0xe6,
  42. BGRX8Srgb = 0xe7,
  43. B5G6R5Unorm = 0xe8,
  44. BGR5A1Unorm = 0xe9,
  45. RG8Unorm = 0xea,
  46. RG8Snorm = 0xeb,
  47. RG8Sint = 0xec,
  48. RG8Uint = 0xed,
  49. R16Unorm = 0xee,
  50. R16Snorm = 0xef,
  51. R16Sint = 0xf0,
  52. R16Uint = 0xf1,
  53. R16Float = 0xf2,
  54. R8Unorm = 0xf3,
  55. R8Snorm = 0xf4,
  56. R8Sint = 0xf5,
  57. R8Uint = 0xf6,
  58. A8Unorm = 0xf7,
  59. BGR5X1Unorm = 0xf8,
  60. RGBX8Unorm = 0xf9,
  61. RGBX8Srgb = 0xfa,
  62. BGR5X1UnormUnknownFB = 0xfb,
  63. BGR5X1UnormUnknownFC = 0xfc,
  64. BGRX8UnormUnknownFD = 0xfd,
  65. BGRX8UnormUnknownFE = 0xfe,
  66. Y32UintUnknownFF = 0xff
  67. }
  68. }