riperiperi f35af5f703 Reduce copy destination size by target mipmap level, rather than source size. (#959) 6 سال پیش
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Buffer.cs b8e3909d80 Add a GetSpan method to the memory manager and use it on GPU (#877) 6 سال پیش
Counters.cs 1876b346fe Initial work 6 سال پیش
Debugger.cs 80ff2eab29 Change GPU errors to debug and reduce log messages 6 سال پیش
EnumConversion.cs 0202f150d4 Enable stencil texturing (fixes #866) (#910) 6 سال پیش
FormatInfo.cs af8498d679 Add basic error logging to the GPU 6 سال پیش
FormatTable.cs ab29521faa Fix R5G6B5 in SurfaceFlinger (#863) 6 سال پیش
Framebuffer.cs d786d8d2b9 Support copy of slices to 3D textures, remove old 3D render target layered render support, do not delete textures with existing views created from them 6 سال پیش
HwCapabilities.cs 18814d44b2 Address PR feedback 6 سال پیش
Pipeline.cs f373f870f7 Support configurable point size (#916) 6 سال پیش
Program.cs 796e5d14b4 Use correct shader local memory size instead of a hardcoded size (#914) 6 سال پیش
Renderer.cs 2bb39ff03e Replace glFinish with barrier for WaitForIdle (#878) 6 سال پیش
Ryujinx.Graphics.OpenGL.csproj 3aa3c4261a Add inbuilt Opengl renderer to window (#922) 6 سال پیش
Sampler.cs 654e617fe7 Some code cleanup 6 سال پیش
Shader.cs 1876b346fe Initial work 6 سال پیش
TextureCopy.cs 29a825b43b Address PR feedback 6 سال پیش
TextureCopyUnscaled.cs f35af5f703 Reduce copy destination size by target mipmap level, rather than source size. (#959) 6 سال پیش
TextureStorage.cs 80ff2eab29 Change GPU errors to debug and reduce log messages 6 سال پیش
TextureView.cs 0202f150d4 Enable stencil texturing (fixes #866) (#910) 6 سال پیش
VertexArray.cs 59fdaa744b GPU resource disposal 6 سال پیش
VertexBuffer.cs 1876b346fe Initial work 6 سال پیش
Window.cs 416ddd0f6e Some fixes for the new GLRenderer (#930) 6 سال پیش