gdkchan 788ca6a411 Initial transform feedback support (#1370) il y a 5 ans
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Engine 788ca6a411 Initial transform feedback support (#1370) il y a 5 ans
Image 2900dda633 Fix depth stencil formats copy by matching equivalent color formats (#1198) il y a 5 ans
Memory 788ca6a411 Initial transform feedback support (#1370) il y a 5 ans
Shader 788ca6a411 Initial transform feedback support (#1370) il y a 5 ans
State 788ca6a411 Initial transform feedback support (#1370) il y a 5 ans
Synchronization 302d0f830c Call syncpoint expiration callback outside of the lock (#1349) il y a 5 ans
ClassId.cs 644de99e86 Implement GPU syncpoints (#980) il y a 6 ans
Constants.cs 788ca6a411 Initial transform feedback support (#1370) il y a 5 ans
DmaPusher.cs b8eb6abecc Refactor shader GPU state and memory access (#1203) il y a 6 ans
GpuContext.cs 4d02a2d2c0 New NVDEC and VIC implementation (#1384) il y a 5 ans
GraphicsConfig.cs 484eb645ae Implement Zero-Configuration Resolution Scaling (#1365) il y a 5 ans
MacroInterpreter.cs 9261ec6bc8 Fix MME shadow RAM implementation (#1051) il y a 6 ans
MethodParams.cs f7bcc884e4 Add XML documentation to Ryujinx.Graphics.Gpu il y a 6 ans
NvGpuFifo.cs 2c48750ff0 Fix compilation warnings and use new LibHac APIs for executable loading (#1350) il y a 5 ans
Ryujinx.Graphics.Gpu.csproj 4c54f36c38 Upgrade projects to C#8 (#1193) il y a 6 ans
ShadowRamControl.cs ff2bac9c90 Implement MME shadow RAM (#987) il y a 6 ans
Window.cs 484eb645ae Implement Zero-Configuration Resolution Scaling (#1365) il y a 5 ans