gdkchan 6bfe4715f0 Initial conditional rendering support (#1012) há 6 anos atrás
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Engine 6bfe4715f0 Initial conditional rendering support (#1012) há 6 anos atrás
Image 03711dd7b5 Implement SULD shader instruction (#1117) há 6 anos atrás
Memory 6bfe4715f0 Initial conditional rendering support (#1012) há 6 anos atrás
Shader 03711dd7b5 Implement SULD shader instruction (#1117) há 6 anos atrás
State 6bfe4715f0 Initial conditional rendering support (#1012) há 6 anos atrás
Synchronization 36749c358d SurfaceFlinger v2 (#981) há 6 anos atrás
ClassId.cs 644de99e86 Implement GPU syncpoints (#980) há 6 anos atrás
Constants.cs 468d8f841f Simple GPU fixes (#1093) há 6 anos atrás
DmaPusher.cs 4738113f29 Suppress warnings from fields never used or never assigned (CS0169 and CS0649) (#919) há 6 anos atrás
GpuContext.cs 644de99e86 Implement GPU syncpoints (#980) há 6 anos atrás
GraphicsConfig.cs 12d49c37d2 Make max anisotropy configurable (#1043) há 6 anos atrás
MacroInterpreter.cs ff2bac9c90 Implement MME shadow RAM (#987) há 6 anos atrás
MethodParams.cs f7bcc884e4 Add XML documentation to Ryujinx.Graphics.Gpu há 6 anos atrás
NvGpuFifo.cs 644de99e86 Implement GPU syncpoints (#980) há 6 anos atrás
Ryujinx.Graphics.Gpu.csproj c46edfab85 Update .NET Core to 3.1, and update NuGet Packages (#1121) há 6 anos atrás
ShadowRamControl.cs ff2bac9c90 Implement MME shadow RAM (#987) há 6 anos atrás
Window.cs 644de99e86 Implement GPU syncpoints (#980) há 6 anos atrás