gdk 6a98c643ca Add a pass to turn global memory access into storage access, and do all storage related transformations on IR 6 anni fa
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Converters 1876b346fe Initial work 6 anni fa
Formats 873bb4c15a Fix BC6 Signed/Unsigned float texture formats 6 anni fa
Buffer.cs 1876b346fe Initial work 6 anni fa
Counters.cs 1876b346fe Initial work 6 anni fa
Debugger.cs 1876b346fe Initial work 6 anni fa
Framebuffer.cs d786d8d2b9 Support copy of slices to 3D textures, remove old 3D render target layered render support, do not delete textures with existing views created from them 6 anni fa
HwCapabilities.cs 6a98c643ca Add a pass to turn global memory access into storage access, and do all storage related transformations on IR 6 anni fa
Pipeline.cs 396768f3b4 Fix texture 0 not being bound for compute 6 anni fa
Program.cs d274328c31 Fix image units bindings and shader dump in the presence of NOPs 6 anni fa
Renderer.cs 6a98c643ca Add a pass to turn global memory access into storage access, and do all storage related transformations on IR 6 anni fa
Ryujinx.Graphics.OpenGL.csproj 1876b346fe Initial work 6 anni fa
Sampler.cs 1876b346fe Initial work 6 anni fa
Shader.cs 1876b346fe Initial work 6 anni fa
TextureCopy.cs 1876b346fe Initial work 6 anni fa
TextureCopyUnscaled.cs 1876b346fe Initial work 6 anni fa
TextureStorage.cs 1876b346fe Initial work 6 anni fa
TextureView.cs d786d8d2b9 Support copy of slices to 3D textures, remove old 3D render target layered render support, do not delete textures with existing views created from them 6 anni fa
VertexArray.cs 1876b346fe Initial work 6 anni fa
VertexBuffer.cs 1876b346fe Initial work 6 anni fa
Window.cs 16d88c21fc Improved and simplified window texture presentation 6 anni fa