gdk 6a98c643ca Add a pass to turn global memory access into storage access, and do all storage related transformations on IR %!s(int64=6) %!d(string=hai) anos
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Converters 1876b346fe Initial work %!s(int64=6) %!d(string=hai) anos
Formats 873bb4c15a Fix BC6 Signed/Unsigned float texture formats %!s(int64=6) %!d(string=hai) anos
Buffer.cs 1876b346fe Initial work %!s(int64=6) %!d(string=hai) anos
Counters.cs 1876b346fe Initial work %!s(int64=6) %!d(string=hai) anos
Debugger.cs 1876b346fe Initial work %!s(int64=6) %!d(string=hai) anos
Framebuffer.cs d786d8d2b9 Support copy of slices to 3D textures, remove old 3D render target layered render support, do not delete textures with existing views created from them %!s(int64=6) %!d(string=hai) anos
HwCapabilities.cs 6a98c643ca Add a pass to turn global memory access into storage access, and do all storage related transformations on IR %!s(int64=6) %!d(string=hai) anos
Pipeline.cs 396768f3b4 Fix texture 0 not being bound for compute %!s(int64=6) %!d(string=hai) anos
Program.cs d274328c31 Fix image units bindings and shader dump in the presence of NOPs %!s(int64=6) %!d(string=hai) anos
Renderer.cs 6a98c643ca Add a pass to turn global memory access into storage access, and do all storage related transformations on IR %!s(int64=6) %!d(string=hai) anos
Ryujinx.Graphics.OpenGL.csproj 1876b346fe Initial work %!s(int64=6) %!d(string=hai) anos
Sampler.cs 1876b346fe Initial work %!s(int64=6) %!d(string=hai) anos
Shader.cs 1876b346fe Initial work %!s(int64=6) %!d(string=hai) anos
TextureCopy.cs 1876b346fe Initial work %!s(int64=6) %!d(string=hai) anos
TextureCopyUnscaled.cs 1876b346fe Initial work %!s(int64=6) %!d(string=hai) anos
TextureStorage.cs 1876b346fe Initial work %!s(int64=6) %!d(string=hai) anos
TextureView.cs d786d8d2b9 Support copy of slices to 3D textures, remove old 3D render target layered render support, do not delete textures with existing views created from them %!s(int64=6) %!d(string=hai) anos
VertexArray.cs 1876b346fe Initial work %!s(int64=6) %!d(string=hai) anos
VertexBuffer.cs 1876b346fe Initial work %!s(int64=6) %!d(string=hai) anos
Window.cs 16d88c21fc Improved and simplified window texture presentation %!s(int64=6) %!d(string=hai) anos