gdkchan 851f56b08a Support Array/3D depth-stencil render target, and single layer clears (#3400) il y a 3 ans
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Commands 851f56b08a Support Array/3D depth-stencil render target, and single layer clears (#3400) il y a 3 ans
Model ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) il y a 4 ans
Resources 43ebd7a9bb New shader cache implementation (#3194) il y a 4 ans
BufferMap.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) il y a 4 ans
CommandHelper.cs 43ebd7a9bb New shader cache implementation (#3194) il y a 4 ans
CommandType.cs 43ebd7a9bb New shader cache implementation (#3194) il y a 4 ans
SyncMap.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) il y a 4 ans
ThreadedHelpers.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) il y a 4 ans
ThreadedPipeline.cs 851f56b08a Support Array/3D depth-stencil render target, and single layer clears (#3400) il y a 3 ans
ThreadedRenderer.cs 43ebd7a9bb New shader cache implementation (#3194) il y a 4 ans
ThreadedWindow.cs deb99d2cae Avalonia UI - Part 1 (#3270) il y a 4 ans