gdkchan 59900d7f00 Unscale textureSize when resolution scaling is used (#2441) %!s(int64=4) %!d(string=hai) anos
..
Engine b02719cf41 Flush UBO updates more frequently (#2407) %!s(int64=4) %!d(string=hai) anos
Image 8b44eb1c98 Separate GPU engines and make state follow official docs (part 1/2) (#2422) %!s(int64=4) %!d(string=hai) anos
Memory 8b44eb1c98 Separate GPU engines and make state follow official docs (part 1/2) (#2422) %!s(int64=4) %!d(string=hai) anos
Shader 59900d7f00 Unscale textureSize when resolution scaling is used (#2441) %!s(int64=4) %!d(string=hai) anos
State 8b44eb1c98 Separate GPU engines and make state follow official docs (part 1/2) (#2422) %!s(int64=4) %!d(string=hai) anos
Synchronization a33dc2f491 Improved Logger (#1292) %!s(int64=5) %!d(string=hai) anos
ClassId.cs 644de99e86 Implement GPU syncpoints (#980) %!s(int64=6) %!d(string=hai) anos
Constants.cs 9b7335a63b Improve linear texture compatibility rules (#2099) %!s(int64=5) %!d(string=hai) anos
GpuChannel.cs fbb4019ed5 Initial support for separate GPU address spaces (#2394) %!s(int64=4) %!d(string=hai) anos
GpuContext.cs fbb4019ed5 Initial support for separate GPU address spaces (#2394) %!s(int64=4) %!d(string=hai) anos
GraphicsConfig.cs 7aed7808be misc: Fix default value for GraphicsConfig.MaxAnisotropy (#2274) %!s(int64=5) %!d(string=hai) anos
MethodParams.cs f7bcc884e4 Add XML documentation to Ryujinx.Graphics.Gpu %!s(int64=6) %!d(string=hai) anos
Ryujinx.Graphics.Gpu.csproj aa129fdbdf infra: Migrate to .NET 5 (#1694) %!s(int64=5) %!d(string=hai) anos
ShadowRamControl.cs ff2bac9c90 Implement MME shadow RAM (#987) %!s(int64=6) %!d(string=hai) anos
Window.cs fbb4019ed5 Initial support for separate GPU address spaces (#2394) %!s(int64=4) %!d(string=hai) anos