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CodeGen
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991784868f
Fix shader regression on Intel iGPUs by reverting layout changes (#1425)
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5 лет назад |
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Decoders
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e13154c83d
Implement shader LEA instruction and improve bindless image load/store (#1355)
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5 лет назад |
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Instructions
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636542d817
Refactor shader translator ShaderConfig and reduce the number of out args (#1438)
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5 лет назад |
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IntermediateRepresentation
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5795bb1528
Support separate textures and samplers (#1216)
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5 лет назад |
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StructuredIr
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5795bb1528
Support separate textures and samplers (#1216)
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5 лет назад |
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Translation
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636542d817
Refactor shader translator ShaderConfig and reduce the number of out args (#1438)
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5 лет назад |
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BufferDescriptor.cs
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1876b346fe
Initial work
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6 лет назад |
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IGpuAccessor.cs
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a15b951721
Fix wrong face culling once and for all (#1277)
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5 лет назад |
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InputTopology.cs
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9d7a142a48
Support texture rectangle targets (non-normalized coords)
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6 лет назад |
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OutputTopology.cs
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9d7a142a48
Support texture rectangle targets (non-normalized coords)
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6 лет назад |
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Ryujinx.Graphics.Shader.csproj
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484eb645ae
Implement Zero-Configuration Resolution Scaling (#1365)
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5 лет назад |
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SamplerType.cs
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8eb773d81f
Make the shader translator more error resilient (part 2)
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6 лет назад |
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ShaderProgram.cs
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b8eb6abecc
Refactor shader GPU state and memory access (#1203)
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6 лет назад |
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ShaderProgramInfo.cs
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5b5239ab5b
Remove output interpolation qualifier (#1070)
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6 лет назад |
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ShaderStage.cs
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1876b346fe
Initial work
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6 лет назад |
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TextureDescriptor.cs
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484eb645ae
Implement Zero-Configuration Resolution Scaling (#1365)
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5 лет назад |
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TextureFormat.cs
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03711dd7b5
Implement SULD shader instruction (#1117)
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6 лет назад |
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TextureUsageFlags.cs
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484eb645ae
Implement Zero-Configuration Resolution Scaling (#1365)
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5 лет назад |