Evan Husted 56d373a011 misc: chore: Fix object creation in SPIRV generator 1 éve
..
ARMeilleure 15d1528774 misc: chore: Fix object creation in ARMeilleure 1 éve
Ryujinx 3cdaaa0b69 misc: chore: Fix object creation in Avalonia project 1 éve
Ryujinx.Audio 97188556d8 misc: chore: Use explicit types in audio projects 1 éve
Ryujinx.Audio.Backends.OpenAL ff6628149d Migrate to .NET 9 (#198) 1 éve
Ryujinx.Audio.Backends.SDL2 97188556d8 misc: chore: Use explicit types in audio projects 1 éve
Ryujinx.Audio.Backends.SoundIo 97188556d8 misc: chore: Use explicit types in audio projects 1 éve
Ryujinx.BuildValidationTasks 318498eab0 misc: prefix ValidationTask with I, it's an interface 1 éve
Ryujinx.Common 3f12727ef8 input: LED rainbow now updates the LED with the normal gamepad update loop instead of subscribing to an updated event for the rainbow color in SetConfiguration. 1 éve
Ryujinx.Cpu 94b65aec02 misc: chore: Fix object creation in Cpu project 1 éve
Ryujinx.Graphics.Device 1ae349efb1 misc: chore: Use explicit types in GPU, Device, and Host1x projects 1 éve
Ryujinx.Graphics.GAL 4e47c86f90 misc: chore: Fix object creation in GAL 1 éve
Ryujinx.Graphics.Gpu 929a16dd26 misc: chore: Fix object creation in Gpu project 1 éve
Ryujinx.Graphics.Host1x 76ec047eb7 misc: chore: Use explicit types in Metal project 1 éve
Ryujinx.Graphics.Metal 76ec047eb7 misc: chore: Use explicit types in Metal project 1 éve
Ryujinx.Graphics.Metal.SharpMetalExtensions 7d54424048 misc: Use selector fields 1 éve
Ryujinx.Graphics.Nvdec 68bbb29be6 misc: chore: Use explicit types in NVDEC projects (except VP9 because there's an open PR and I don't want to cause conflicts) 1 éve
Ryujinx.Graphics.Nvdec.FFmpeg 68bbb29be6 misc: chore: Use explicit types in NVDEC projects (except VP9 because there's an open PR and I don't want to cause conflicts) 1 éve
Ryujinx.Graphics.Nvdec.Vp9 b5999583d6 misc: this is C# XMLdocs not Javadocs 1 éve
Ryujinx.Graphics.OpenGL eae6dba610 misc: chore: Fix object creation in OpenGL project 1 éve
Ryujinx.Graphics.Shader f2aa6b3a5b misc: chore: Use explicit types in Shader project 1 éve
Ryujinx.Graphics.Texture 1712d69dcd misc: chore: Use explicit types in Texture & Vic 1 éve
Ryujinx.Graphics.Vic 1712d69dcd misc: chore: Use explicit types in Texture & Vic 1 éve
Ryujinx.Graphics.Video ff6628149d Migrate to .NET 9 (#198) 1 éve
Ryujinx.Graphics.Vulkan 5f023ca49b misc: chore: Fix object creation in Vulkan project 1 éve
Ryujinx.HLE beab133c8d misc: chore: Fix object creation in HLE project 1 éve
Ryujinx.HLE.Generators e6b393e420 misc: chore: Use explicit types in Generator projects 1 éve
Ryujinx.Horizon 742083ae3d misc: chore: Fix object creation in Horizon 1 éve
Ryujinx.Horizon.Common ff6628149d Migrate to .NET 9 (#198) 1 éve
Ryujinx.Horizon.Generators e6b393e420 misc: chore: Use explicit types in Generator projects 1 éve
Ryujinx.Horizon.Kernel.Generators e6b393e420 misc: chore: Use explicit types in Generator projects 1 éve
Ryujinx.Input ac401034d7 misc: chore: Use explicit types in input projects 1 éve
Ryujinx.Input.SDL2 3f12727ef8 input: LED rainbow now updates the LED with the normal gamepad update loop instead of subscribing to an updated event for the rainbow color in SetConfiguration. 1 éve
Ryujinx.Memory fe661dc750 misc: chore: Use explicit types in Memory project 1 éve
Ryujinx.SDL2.Common 3b5f6170d1 misc: chore: move Rainbow updating to a separate task started/stopped as needed 1 éve
Ryujinx.ShaderTools 852823104f EXPERIMENTAL: Metal backend (#441) 1 éve
Ryujinx.Tests 5fad450027 misc: chore: Fix object creation in Tests project 1 éve
Ryujinx.Tests.Memory ff6628149d Migrate to .NET 9 (#198) 1 éve
Ryujinx.Tests.Unicorn ff6628149d Migrate to .NET 9 (#198) 1 éve
Ryujinx.UI.LocaleGenerator e6b393e420 misc: chore: Use explicit types in Generator projects 1 éve
Spv.Generator 56d373a011 misc: chore: Fix object creation in SPIRV generator 1 éve