Ac_K 4c54f36c38 Upgrade projects to C#8 (#1193) il y a 6 ans
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Engine 53369e79bd Implement user-defined clipping on GL state pipeline (#1118) il y a 6 ans
Image f77694e4f7 Implement a new physical memory manager and replace DeviceMemory (#856) il y a 6 ans
Memory f77694e4f7 Implement a new physical memory manager and replace DeviceMemory (#856) il y a 6 ans
Shader 3cb1fa0e85 Implement texture buffers (#1152) il y a 6 ans
State 53369e79bd Implement user-defined clipping on GL state pipeline (#1118) il y a 6 ans
Synchronization 764891e670 nvservice: add a lock around NvHostEvent and remove release fence on SFv2 (#1197) il y a 6 ans
ClassId.cs 644de99e86 Implement GPU syncpoints (#980) il y a 6 ans
Constants.cs 53369e79bd Implement user-defined clipping on GL state pipeline (#1118) il y a 6 ans
DmaPusher.cs 4738113f29 Suppress warnings from fields never used or never assigned (CS0169 and CS0649) (#919) il y a 6 ans
GpuContext.cs f77694e4f7 Implement a new physical memory manager and replace DeviceMemory (#856) il y a 6 ans
GraphicsConfig.cs 12d49c37d2 Make max anisotropy configurable (#1043) il y a 6 ans
MacroInterpreter.cs 9261ec6bc8 Fix MME shadow RAM implementation (#1051) il y a 6 ans
MethodParams.cs f7bcc884e4 Add XML documentation to Ryujinx.Graphics.Gpu il y a 6 ans
NvGpuFifo.cs 3dfa4232f8 Fix building of previous commit il y a 6 ans
Ryujinx.Graphics.Gpu.csproj 4c54f36c38 Upgrade projects to C#8 (#1193) il y a 6 ans
ShadowRamControl.cs ff2bac9c90 Implement MME shadow RAM (#987) il y a 6 ans
Window.cs 644de99e86 Implement GPU syncpoints (#980) il y a 6 ans