Ac_K 4c54f36c38 Upgrade projects to C#8 (#1193) vor 6 Jahren
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Engine 53369e79bd Implement user-defined clipping on GL state pipeline (#1118) vor 6 Jahren
Image f77694e4f7 Implement a new physical memory manager and replace DeviceMemory (#856) vor 6 Jahren
Memory f77694e4f7 Implement a new physical memory manager and replace DeviceMemory (#856) vor 6 Jahren
Shader 3cb1fa0e85 Implement texture buffers (#1152) vor 6 Jahren
State 53369e79bd Implement user-defined clipping on GL state pipeline (#1118) vor 6 Jahren
Synchronization 764891e670 nvservice: add a lock around NvHostEvent and remove release fence on SFv2 (#1197) vor 6 Jahren
ClassId.cs 644de99e86 Implement GPU syncpoints (#980) vor 6 Jahren
Constants.cs 53369e79bd Implement user-defined clipping on GL state pipeline (#1118) vor 6 Jahren
DmaPusher.cs 4738113f29 Suppress warnings from fields never used or never assigned (CS0169 and CS0649) (#919) vor 6 Jahren
GpuContext.cs f77694e4f7 Implement a new physical memory manager and replace DeviceMemory (#856) vor 6 Jahren
GraphicsConfig.cs 12d49c37d2 Make max anisotropy configurable (#1043) vor 6 Jahren
MacroInterpreter.cs 9261ec6bc8 Fix MME shadow RAM implementation (#1051) vor 6 Jahren
MethodParams.cs f7bcc884e4 Add XML documentation to Ryujinx.Graphics.Gpu vor 6 Jahren
NvGpuFifo.cs 3dfa4232f8 Fix building of previous commit vor 6 Jahren
Ryujinx.Graphics.Gpu.csproj 4c54f36c38 Upgrade projects to C#8 (#1193) vor 6 Jahren
ShadowRamControl.cs ff2bac9c90 Implement MME shadow RAM (#987) vor 6 Jahren
Window.cs 644de99e86 Implement GPU syncpoints (#980) vor 6 Jahren