gdkchan 7016d95eb1 Implement ETC2 (RGB) texture format (#2000) há 5 anos atrás
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AutoDeleteCache.cs b4d8d893a4 Memory Read/Write Tracking using Region Handles (#1272) há 5 anos atrás
FormatInfo.cs 3d055da5fc Allow swizzles to match with "undefined" components (#1538) há 5 anos atrás
FormatTable.cs 7016d95eb1 Implement ETC2 (RGB) texture format (#2000) há 5 anos atrás
ITextureDescriptor.cs 383c039037 shader cache: Fix invalid virtual address clean up (#1717) há 5 anos atrás
Pool.cs c30504e3b3 Use a descriptor cache for faster pool invalidation. (#1977) há 5 anos atrás
ReductionFilter.cs 92703af555 Address PR feedback há 6 anos atrás
Sampler.cs 4c6feb652f Add seamless cubemap flag in sampler parameters. (#1658) há 5 anos atrás
SamplerDescriptor.cs c30504e3b3 Use a descriptor cache for faster pool invalidation. (#1977) há 5 anos atrás
SamplerMinFilter.cs 32764f9560 Add XML documentation to Ryujinx.Graphics.Gpu.Image há 6 anos atrás
SamplerMipFilter.cs 32764f9560 Add XML documentation to Ryujinx.Graphics.Gpu.Image há 6 anos atrás
SamplerPool.cs c30504e3b3 Use a descriptor cache for faster pool invalidation. (#1977) há 5 anos atrás
Texture.cs 67033ed8e0 Do not flush multisample textures (#1973) há 5 anos atrás
TextureBindingInfo.cs 934a78005e Simplify logic for bindless texture handling (#1667) há 5 anos atrás
TextureBindingsManager.cs c4f56c5704 Support for resources on non-contiguous GPU memory regions (#1905) há 5 anos atrás
TextureCompatibility.cs 0108004691 Prefer truly perfect texture matches over fomat aliased ones (#1754) há 5 anos atrás
TextureComponent.cs 32764f9560 Add XML documentation to Ryujinx.Graphics.Gpu.Image há 6 anos atrás
TextureDescriptor.cs c30504e3b3 Use a descriptor cache for faster pool invalidation. (#1977) há 5 anos atrás
TextureDescriptorType.cs 32764f9560 Add XML documentation to Ryujinx.Graphics.Gpu.Image há 6 anos atrás
TextureInfo.cs c4f56c5704 Support for resources on non-contiguous GPU memory regions (#1905) há 5 anos atrás
TextureManager.cs f565b0e5a6 Match texture if the physical range is the same (#1934) há 5 anos atrás
TextureMatchQuality.cs 0108004691 Prefer truly perfect texture matches over fomat aliased ones (#1754) há 5 anos atrás
TextureMsaaMode.cs 32764f9560 Add XML documentation to Ryujinx.Graphics.Gpu.Image há 6 anos atrás
TexturePool.cs c30504e3b3 Use a descriptor cache for faster pool invalidation. (#1977) há 5 anos atrás
TexturePoolCache.cs 876fa656f6 Remove unused texture and sampler pool invalidation code (#1648) há 5 anos atrás
TextureScaleMode.cs 484eb645ae Implement Zero-Configuration Resolution Scaling (#1365) há 5 anos atrás
TextureSearchFlags.cs 2900dda633 Fix depth stencil formats copy by matching equivalent color formats (#1198) há 5 anos atrás
TextureTarget.cs 383c039037 shader cache: Fix invalid virtual address clean up (#1717) há 5 anos atrás
TextureViewCompatibility.cs 5d69d9103e Texture/Buffer Memory Management Improvements (#1408) há 5 anos atrás