riperiperi 470be03c2f GPU: Add fallback when 16-bit formats are not supported (#4108) vor 3 Jahren
..
Multithreading c6f1908e0f Fix Lambda Explicit Type Specification Warning (#4090) vor 3 Jahren
AddressMode.cs 654e617fe7 Some code cleanup vor 6 Jahren
BlendDescriptor.cs 4da44e09cb Make structs readonly when applicable (#4002) vor 3 Jahren
BlendFactor.cs 654e617fe7 Some code cleanup vor 6 Jahren
BlendOp.cs 329ba5b39b Fix incorrect GPU GL blend func values (#1612) vor 5 Jahren
BufferAssignment.cs 4da44e09cb Make structs readonly when applicable (#4002) vor 3 Jahren
BufferHandle.cs 4da44e09cb Make structs readonly when applicable (#4002) vor 3 Jahren
BufferRange.cs 4da44e09cb Make structs readonly when applicable (#4002) vor 3 Jahren
Capabilities.cs 470be03c2f GPU: Add fallback when 16-bit formats are not supported (#4108) vor 3 Jahren
ColorF.cs 4da44e09cb Make structs readonly when applicable (#4002) vor 3 Jahren
CompareMode.cs 654e617fe7 Some code cleanup vor 6 Jahren
CompareOp.cs e25b7c9848 Initial support for the guest OpenGL driver (NVIDIA and Nouveau) vor 6 Jahren
CounterType.cs 1876b346fe Initial work vor 6 Jahren
DepthMode.cs 7ce5584f9e Support depth clip mode and disable shader fast math optimization on NVIDIA as a workaround for compiler bugs (?) vor 6 Jahren
DepthStencilMode.cs 654e617fe7 Some code cleanup vor 6 Jahren
DepthTestDescriptor.cs 4da44e09cb Make structs readonly when applicable (#4002) vor 3 Jahren
DeviceInfo.cs 4da44e09cb Make structs readonly when applicable (#4002) vor 3 Jahren
Extents2D.cs 4da44e09cb Make structs readonly when applicable (#4002) vor 3 Jahren
Extents2DF.cs 4da44e09cb Make structs readonly when applicable (#4002) vor 3 Jahren
Face.cs 1876b346fe Initial work vor 6 Jahren
Format.cs 470be03c2f GPU: Add fallback when 16-bit formats are not supported (#4108) vor 3 Jahren
FrontFace.cs 1876b346fe Initial work vor 6 Jahren
HardwareInfo.cs 4da44e09cb Make structs readonly when applicable (#4002) vor 3 Jahren
ICounterEvent.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) vor 4 Jahren
IPipeline.cs ece36b274d GAL: Send all buffer assignments at once rather than individually (#3881) vor 3 Jahren
IProgram.cs ddf4b92a9c Implement parallel host shader cache compilation. vor 5 Jahren
IRenderer.cs 458452279c GPU: Track buffer migrations and flush source on incomplete copy (#3952) vor 3 Jahren
ISampler.cs 1876b346fe Initial work vor 6 Jahren
ITexture.cs bf77d1cab9 GPU: Pass SpanOrArray for Texture SetData to avoid copy (#3745) vor 3 Jahren
IWindow.cs 6f0395538b Avalonia - Use embedded window for avalonia (#3674) vor 3 Jahren
ImageCrop.cs 4da44e09cb Make structs readonly when applicable (#4002) vor 3 Jahren
IndexType.cs 1876b346fe Initial work vor 6 Jahren
LogicalOp.cs f224769c49 Implement Logical Operation registers and functionality (#1380) vor 5 Jahren
MagFilter.cs 654e617fe7 Some code cleanup vor 6 Jahren
MinFilter.cs 654e617fe7 Some code cleanup vor 6 Jahren
MultisampleDescriptor.cs 4da44e09cb Make structs readonly when applicable (#4002) vor 3 Jahren
Origin.cs a15b951721 Fix wrong face culling once and for all (#1277) vor 5 Jahren
PolygonMode.cs d512ce122c Initial tessellation shader support (#2534) vor 4 Jahren
PolygonModeMask.cs 1876b346fe Initial work vor 6 Jahren
PrimitiveTopology.cs 1876b346fe Initial work vor 6 Jahren
ProgramLinkStatus.cs ddf4b92a9c Implement parallel host shader cache compilation. vor 5 Jahren
ProgramPipelineState.cs 4da44e09cb Make structs readonly when applicable (#4002) vor 3 Jahren
Rectangle.cs 4da44e09cb Make structs readonly when applicable (#4002) vor 3 Jahren
Ryujinx.Graphics.GAL.csproj c6d05301aa infra: Migrate to .NET 7 (#3795) vor 3 Jahren
SamplerCreateInfo.cs 851d81d24a Fix Redundant Qualifer Warnings (#4091) vor 3 Jahren
ScreenCaptureImageInfo.cs 4da44e09cb Make structs readonly when applicable (#4002) vor 3 Jahren
ShaderBindings.cs 4da44e09cb Make structs readonly when applicable (#4002) vor 3 Jahren
ShaderInfo.cs 2232e4ae87 Vulkan backend (#2518) vor 3 Jahren
ShaderSource.cs 4da44e09cb Make structs readonly when applicable (#4002) vor 3 Jahren
StencilOp.cs 50d7ecf76d Add alternative "GL" enum values for StencilOp (#3321) vor 4 Jahren
StencilTestDescriptor.cs 4da44e09cb Make structs readonly when applicable (#4002) vor 3 Jahren
SupportBufferUpdater.cs a5ff0024fb Rename ToSpan to AsSpan (#3556) vor 3 Jahren
SwizzleComponent.cs 654e617fe7 Some code cleanup vor 6 Jahren
Target.cs a3e7bb8eb4 Copy dependency for multisample and non-multisample textures (#3382) vor 3 Jahren
TextureCreateInfo.cs 4da44e09cb Make structs readonly when applicable (#4002) vor 3 Jahren
TextureReleaseCallback.cs 1876b346fe Initial work vor 6 Jahren
VertexAttribDescriptor.cs 4da44e09cb Make structs readonly when applicable (#4002) vor 3 Jahren
VertexBufferDescriptor.cs 4da44e09cb Make structs readonly when applicable (#4002) vor 3 Jahren
Viewport.cs 4da44e09cb Make structs readonly when applicable (#4002) vor 3 Jahren
ViewportSwizzle.cs a15b951721 Fix wrong face culling once and for all (#1277) vor 5 Jahren