riperiperi 470be03c2f GPU: Add fallback when 16-bit formats are not supported (#4108) há 3 anos atrás
..
Multithreading c6f1908e0f Fix Lambda Explicit Type Specification Warning (#4090) há 3 anos atrás
AddressMode.cs 654e617fe7 Some code cleanup há 6 anos atrás
BlendDescriptor.cs 4da44e09cb Make structs readonly when applicable (#4002) há 3 anos atrás
BlendFactor.cs 654e617fe7 Some code cleanup há 6 anos atrás
BlendOp.cs 329ba5b39b Fix incorrect GPU GL blend func values (#1612) há 5 anos atrás
BufferAssignment.cs 4da44e09cb Make structs readonly when applicable (#4002) há 3 anos atrás
BufferHandle.cs 4da44e09cb Make structs readonly when applicable (#4002) há 3 anos atrás
BufferRange.cs 4da44e09cb Make structs readonly when applicable (#4002) há 3 anos atrás
Capabilities.cs 470be03c2f GPU: Add fallback when 16-bit formats are not supported (#4108) há 3 anos atrás
ColorF.cs 4da44e09cb Make structs readonly when applicable (#4002) há 3 anos atrás
CompareMode.cs 654e617fe7 Some code cleanup há 6 anos atrás
CompareOp.cs e25b7c9848 Initial support for the guest OpenGL driver (NVIDIA and Nouveau) há 6 anos atrás
CounterType.cs 1876b346fe Initial work há 6 anos atrás
DepthMode.cs 7ce5584f9e Support depth clip mode and disable shader fast math optimization on NVIDIA as a workaround for compiler bugs (?) há 6 anos atrás
DepthStencilMode.cs 654e617fe7 Some code cleanup há 6 anos atrás
DepthTestDescriptor.cs 4da44e09cb Make structs readonly when applicable (#4002) há 3 anos atrás
DeviceInfo.cs 4da44e09cb Make structs readonly when applicable (#4002) há 3 anos atrás
Extents2D.cs 4da44e09cb Make structs readonly when applicable (#4002) há 3 anos atrás
Extents2DF.cs 4da44e09cb Make structs readonly when applicable (#4002) há 3 anos atrás
Face.cs 1876b346fe Initial work há 6 anos atrás
Format.cs 470be03c2f GPU: Add fallback when 16-bit formats are not supported (#4108) há 3 anos atrás
FrontFace.cs 1876b346fe Initial work há 6 anos atrás
HardwareInfo.cs 4da44e09cb Make structs readonly when applicable (#4002) há 3 anos atrás
ICounterEvent.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) há 4 anos atrás
IPipeline.cs ece36b274d GAL: Send all buffer assignments at once rather than individually (#3881) há 3 anos atrás
IProgram.cs ddf4b92a9c Implement parallel host shader cache compilation. há 5 anos atrás
IRenderer.cs 458452279c GPU: Track buffer migrations and flush source on incomplete copy (#3952) há 3 anos atrás
ISampler.cs 1876b346fe Initial work há 6 anos atrás
ITexture.cs bf77d1cab9 GPU: Pass SpanOrArray for Texture SetData to avoid copy (#3745) há 3 anos atrás
IWindow.cs 6f0395538b Avalonia - Use embedded window for avalonia (#3674) há 3 anos atrás
ImageCrop.cs 4da44e09cb Make structs readonly when applicable (#4002) há 3 anos atrás
IndexType.cs 1876b346fe Initial work há 6 anos atrás
LogicalOp.cs f224769c49 Implement Logical Operation registers and functionality (#1380) há 5 anos atrás
MagFilter.cs 654e617fe7 Some code cleanup há 6 anos atrás
MinFilter.cs 654e617fe7 Some code cleanup há 6 anos atrás
MultisampleDescriptor.cs 4da44e09cb Make structs readonly when applicable (#4002) há 3 anos atrás
Origin.cs a15b951721 Fix wrong face culling once and for all (#1277) há 5 anos atrás
PolygonMode.cs d512ce122c Initial tessellation shader support (#2534) há 4 anos atrás
PolygonModeMask.cs 1876b346fe Initial work há 6 anos atrás
PrimitiveTopology.cs 1876b346fe Initial work há 6 anos atrás
ProgramLinkStatus.cs ddf4b92a9c Implement parallel host shader cache compilation. há 5 anos atrás
ProgramPipelineState.cs 4da44e09cb Make structs readonly when applicable (#4002) há 3 anos atrás
Rectangle.cs 4da44e09cb Make structs readonly when applicable (#4002) há 3 anos atrás
Ryujinx.Graphics.GAL.csproj c6d05301aa infra: Migrate to .NET 7 (#3795) há 3 anos atrás
SamplerCreateInfo.cs 851d81d24a Fix Redundant Qualifer Warnings (#4091) há 3 anos atrás
ScreenCaptureImageInfo.cs 4da44e09cb Make structs readonly when applicable (#4002) há 3 anos atrás
ShaderBindings.cs 4da44e09cb Make structs readonly when applicable (#4002) há 3 anos atrás
ShaderInfo.cs 2232e4ae87 Vulkan backend (#2518) há 3 anos atrás
ShaderSource.cs 4da44e09cb Make structs readonly when applicable (#4002) há 3 anos atrás
StencilOp.cs 50d7ecf76d Add alternative "GL" enum values for StencilOp (#3321) há 4 anos atrás
StencilTestDescriptor.cs 4da44e09cb Make structs readonly when applicable (#4002) há 3 anos atrás
SupportBufferUpdater.cs a5ff0024fb Rename ToSpan to AsSpan (#3556) há 3 anos atrás
SwizzleComponent.cs 654e617fe7 Some code cleanup há 6 anos atrás
Target.cs a3e7bb8eb4 Copy dependency for multisample and non-multisample textures (#3382) há 3 anos atrás
TextureCreateInfo.cs 4da44e09cb Make structs readonly when applicable (#4002) há 3 anos atrás
TextureReleaseCallback.cs 1876b346fe Initial work há 6 anos atrás
VertexAttribDescriptor.cs 4da44e09cb Make structs readonly when applicable (#4002) há 3 anos atrás
VertexBufferDescriptor.cs 4da44e09cb Make structs readonly when applicable (#4002) há 3 anos atrás
Viewport.cs 4da44e09cb Make structs readonly when applicable (#4002) há 3 anos atrás
ViewportSwizzle.cs a15b951721 Fix wrong face culling once and for all (#1277) há 5 anos atrás