gdkchan 34d19f381c Fix texture level offset/size calculation when sparse tile width is > 1 (#1142) 6 lat temu
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Engine 3cb1fa0e85 Implement texture buffers (#1152) 6 lat temu
Image 34d19f381c Fix texture level offset/size calculation when sparse tile width is > 1 (#1142) 6 lat temu
Memory 3cb1fa0e85 Implement texture buffers (#1152) 6 lat temu
Shader 3cb1fa0e85 Implement texture buffers (#1152) 6 lat temu
State a728610b40 Implement Constant Color blends (#1119) 6 lat temu
Synchronization 36749c358d SurfaceFlinger v2 (#981) 6 lat temu
ClassId.cs 644de99e86 Implement GPU syncpoints (#980) 6 lat temu
Constants.cs 468d8f841f Simple GPU fixes (#1093) 6 lat temu
DmaPusher.cs 4738113f29 Suppress warnings from fields never used or never assigned (CS0169 and CS0649) (#919) 6 lat temu
GpuContext.cs 644de99e86 Implement GPU syncpoints (#980) 6 lat temu
GraphicsConfig.cs 12d49c37d2 Make max anisotropy configurable (#1043) 6 lat temu
MacroInterpreter.cs ff2bac9c90 Implement MME shadow RAM (#987) 6 lat temu
MethodParams.cs f7bcc884e4 Add XML documentation to Ryujinx.Graphics.Gpu 6 lat temu
NvGpuFifo.cs 644de99e86 Implement GPU syncpoints (#980) 6 lat temu
Ryujinx.Graphics.Gpu.csproj c46edfab85 Update .NET Core to 3.1, and update NuGet Packages (#1121) 6 lat temu
ShadowRamControl.cs ff2bac9c90 Implement MME shadow RAM (#987) 6 lat temu
Window.cs 644de99e86 Implement GPU syncpoints (#980) 6 lat temu