gdkchan 2f16491712 Get rid of Reflection.Emit dependency on CPU and Shader projects (#1626) 5 years ago
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CodeGen 2dcc6333f8 Fix image binding format (#1625) 5 years ago
Decoders 2f16491712 Get rid of Reflection.Emit dependency on CPU and Shader projects (#1626) 5 years ago
Instructions e4777717cd Implement LEA.HI shader instruction (#1609) 5 years ago
IntermediateRepresentation 5795bb1528 Support separate textures and samplers (#1216) 6 years ago
StructuredIr 2dcc6333f8 Fix image binding format (#1625) 5 years ago
Translation 5264d55b39 Fix gl_in being used with built-in variables that are not per-vertex (#1624) 5 years ago
BufferDescriptor.cs 1876b346fe Initial work 6 years ago
IGpuAccessor.cs b066cfc1a3 Add support for shader constant buffer slot indexing (#1608) 5 years ago
InputTopology.cs 9d7a142a48 Support texture rectangle targets (non-normalized coords) 6 years ago
OutputTopology.cs 9d7a142a48 Support texture rectangle targets (non-normalized coords) 6 years ago
Ryujinx.Graphics.Shader.csproj 484eb645ae Implement Zero-Configuration Resolution Scaling (#1365) 5 years ago
SamplerType.cs 8eb773d81f Make the shader translator more error resilient (part 2) 6 years ago
ShaderProgram.cs b8eb6abecc Refactor shader GPU state and memory access (#1203) 6 years ago
ShaderProgramInfo.cs 5b5239ab5b Remove output interpolation qualifier (#1070) 6 years ago
ShaderStage.cs 1876b346fe Initial work 6 years ago
TextureDescriptor.cs 2dcc6333f8 Fix image binding format (#1625) 5 years ago
TextureFormat.cs 03711dd7b5 Implement SULD shader instruction (#1117) 6 years ago
TextureUsageFlags.cs 484eb645ae Implement Zero-Configuration Resolution Scaling (#1365) 5 years ago