gdkchan 7ce5584f9e Support depth clip mode and disable shader fast math optimization on NVIDIA as a workaround for compiler bugs (?) 6 years ago
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Compute.cs e25b7c9848 Initial support for the guest OpenGL driver (NVIDIA and Nouveau) 6 years ago
ComputeParams.cs e25b7c9848 Initial support for the guest OpenGL driver (NVIDIA and Nouveau) 6 years ago
Inline2Memory.cs e25b7c9848 Initial support for the guest OpenGL driver (NVIDIA and Nouveau) 6 years ago
MethodClear.cs cb171f6ebf Support shared color mask, implement more shader instructions 6 years ago
MethodCopyBuffer.cs 2437ccca0e Separate sub-channel state 6 years ago
MethodCopyTexture.cs e25b7c9848 Initial support for the guest OpenGL driver (NVIDIA and Nouveau) 6 years ago
MethodDraw.cs cb171f6ebf Support shared color mask, implement more shader instructions 6 years ago
MethodReport.cs 2437ccca0e Separate sub-channel state 6 years ago
MethodResetCounter.cs 2437ccca0e Separate sub-channel state 6 years ago
MethodUniformBufferBind.cs 2437ccca0e Separate sub-channel state 6 years ago
MethodUniformBufferUpdate.cs cb171f6ebf Support shared color mask, implement more shader instructions 6 years ago
Methods.cs 7ce5584f9e Support depth clip mode and disable shader fast math optimization on NVIDIA as a workaround for compiler bugs (?) 6 years ago