TranslationFlags.cs 240 B

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  1. namespace Ryujinx.Graphics.Shader.Translation
  2. {
  3. public enum TranslationFlags
  4. {
  5. None = 0,
  6. Compute = 1 << 0,
  7. DebugMode = 1 << 1,
  8. Unspecialized = 1 << 2,
  9. DividePosXY = 1 << 3
  10. }
  11. }